;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s ;CHECK-LABEL: {{^}}image_load: ;CHECK: image_load {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} define void @image_load() #0 { main_body: %r = call <4 x float> @llvm.SI.image.load.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) %r0 = extractelement <4 x float> %r, i32 0 %r1 = extractelement <4 x float> %r, i32 1 %r2 = extractelement <4 x float> %r, i32 2 %r3 = extractelement <4 x float> %r, i32 3 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3) ret void } ;CHECK-LABEL: {{^}}image_load_mip: ;CHECK: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} define void @image_load_mip() #0 { main_body: %r = call <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32> undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) %r0 = extractelement <4 x float> %r, i32 0 %r1 = extractelement <4 x float> %r, i32 1 %r2 = extractelement <4 x float> %r, i32 2 %r3 = extractelement <4 x float> %r, i32 3 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3) ret void } ;CHECK-LABEL: {{^}}getresinfo: ;CHECK: image_get_resinfo {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}} define void @getresinfo() #0 { main_body: %r = call <4 x float> @llvm.SI.getresinfo.i32(i32 undef, <8 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) %r0 = extractelement <4 x float> %r, i32 0 %r1 = extractelement <4 x float> %r, i32 1 %r2 = extractelement <4 x float> %r, i32 2 %r3 = extractelement <4 x float> %r, i32 3 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r2, float %r3) ret void } declare <4 x float> @llvm.SI.image.load.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1 declare <4 x float> @llvm.SI.image.load.mip.v4i32(<4 x i32>, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1 declare <4 x float> @llvm.SI.getresinfo.i32(i32, <8 x i32>, i32, i32, i32, i32, i32, i32, i32, i32) #1 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) attributes #0 = { "ShaderType"="0" } attributes #1 = { nounwind readnone }