;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s --check-prefix=EG ;RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s --check-prefix=CM ;EG-LABEL: {{^}}test: ;EG: EXP_IEEE * ;CM-LABEL: {{^}}test: ;CM: EXP_IEEE T{{[0-9]+}}.X, -|T{{[0-9]+}}.X| ;CM: EXP_IEEE T{{[0-9]+}}.Y (MASKED), -|T{{[0-9]+}}.X| ;CM: EXP_IEEE T{{[0-9]+}}.Z (MASKED), -|T{{[0-9]+}}.X| ;CM: EXP_IEEE * T{{[0-9]+}}.W (MASKED), -|T{{[0-9]+}}.X| define void @test(<4 x float> inreg %reg0) #0 { %r0 = extractelement <4 x float> %reg0, i32 0 %r1 = call float @llvm.fabs.f32(float %r0) %r2 = fsub float -0.000000e+00, %r1 %r3 = call float @llvm.exp2.f32(float %r2) %vec = insertelement <4 x float> undef, float %r3, i32 0 call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0) ret void } declare float @llvm.exp2.f32(float) readnone declare float @llvm.fabs.f32(float) readnone declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) attributes #0 = { "ShaderType"="0" }