; RUN: llc < %s -march=amdgcn -mcpu=SI -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols -file-headers - | FileCheck --check-prefix=ELF %s ; RUN: llc < %s -march=amdgcn -mcpu=SI -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TYPICAL %s ; RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols -file-headers - | FileCheck --check-prefix=ELF %s ; RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TONGA %s ; RUN: llc < %s -march=amdgcn -mcpu=carrizo -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols -file-headers - | FileCheck --check-prefix=ELF %s ; RUN: llc < %s -march=amdgcn -mcpu=carrizo -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TYPICAL %s ; Test that we don't try to produce a COFF file on windows ; RUN: llc < %s -mtriple=amdgcn-pc-mingw -mcpu=SI -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols -file-headers - | FileCheck --check-prefix=ELF %s ; ELF: Format: ELF64 ; ELF: OS/ABI: AMDGPU_HSA (0x40) ; ELF: Machine: EM_AMDGPU (0xE0) ; ELF: Name: .AMDGPU.config ; ELF: Type: SHT_PROGBITS ; ELF: Symbol { ; ELF: Name: test ; ELF: Binding: Global ; CONFIG: .section .AMDGPU.config ; CONFIG-NEXT: .long 45096 ; TYPICAL-NEXT: .long 0 ; TONGA-NEXT: .long 576 ; CONFIG: .align 256 ; CONFIG: test: define void @test(i32 %p) #0 { %i = add i32 %p, 2 %r = bitcast i32 %i to float call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %r, float %r, float %r, float %r) ret void } declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) attributes #0 = { "ShaderType"="0" } ; Pixel Shader