; RUN: llc < %s -march=r600 -mcpu=redwood -show-mc-encoding -o - | FileCheck --check-prefix=EG %s ; RUN: llc < %s -march=r600 -mcpu=rv710 -show-mc-encoding -o - | FileCheck --check-prefix=R600 %s ; EG: .long 257 ; EG: {{^}}call_fs: ; EG: CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x84] ; R600: .long 257 ; R600: {{^}}call_fs: ; R600:CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x89] define void @call_fs() #0 { ret void } attributes #0 = { "ShaderType"="1" } ; Vertex Shader