; RUN: llc -verify-machineinstrs -o - %s -mtriple=arm64-apple-ios7.0 | FileCheck %s @varhalf = global half 0.0 @varfloat = global float 0.0 @vardouble = global double 0.0 declare float @fabsf(float) readonly declare double @fabs(double) readonly declare float @llvm.sqrt.f32(float %Val) declare double @llvm.sqrt.f64(double %Val) declare float @ceilf(float) readonly declare double @ceil(double) readonly declare float @floorf(float) readonly declare double @floor(double) readonly declare float @truncf(float) readonly declare double @trunc(double) readonly declare float @rintf(float) readonly declare double @rint(double) readonly declare float @nearbyintf(float) readonly declare double @nearbyint(double) readonly define void @simple_float() { ; CHECK-LABEL: simple_float: %val1 = load volatile float, float* @varfloat %valabs = call float @fabsf(float %val1) store volatile float %valabs, float* @varfloat ; CHECK: fabs {{s[0-9]+}}, {{s[0-9]+}} %valneg = fsub float -0.0, %val1 store volatile float %valneg, float* @varfloat ; CHECK: fneg {{s[0-9]+}}, {{s[0-9]+}} %valsqrt = call float @llvm.sqrt.f32(float %val1) store volatile float %valsqrt, float* @varfloat ; CHECK: fsqrt {{s[0-9]+}}, {{s[0-9]+}} %valceil = call float @ceilf(float %val1) store volatile float %valceil, float* @varfloat ; CHECK: frintp {{s[0-9]+}}, {{s[0-9]+}} %valfloor = call float @floorf(float %val1) store volatile float %valfloor, float* @varfloat ; CHECK: frintm {{s[0-9]+}}, {{s[0-9]+}} %valtrunc = call float @truncf(float %val1) store volatile float %valtrunc, float* @varfloat ; CHECK: frintz {{s[0-9]+}}, {{s[0-9]+}} %valrint = call float @rintf(float %val1) store volatile float %valrint, float* @varfloat ; CHECK: frintx {{s[0-9]+}}, {{s[0-9]+}} %valnearbyint = call float @nearbyintf(float %val1) store volatile float %valnearbyint, float* @varfloat ; CHECK: frinti {{s[0-9]+}}, {{s[0-9]+}} ret void } define void @simple_double() { ; CHECK-LABEL: simple_double: %val1 = load volatile double, double* @vardouble %valabs = call double @fabs(double %val1) store volatile double %valabs, double* @vardouble ; CHECK: fabs {{d[0-9]+}}, {{d[0-9]+}} %valneg = fsub double -0.0, %val1 store volatile double %valneg, double* @vardouble ; CHECK: fneg {{d[0-9]+}}, {{d[0-9]+}} %valsqrt = call double @llvm.sqrt.f64(double %val1) store volatile double %valsqrt, double* @vardouble ; CHECK: fsqrt {{d[0-9]+}}, {{d[0-9]+}} %valceil = call double @ceil(double %val1) store volatile double %valceil, double* @vardouble ; CHECK: frintp {{d[0-9]+}}, {{d[0-9]+}} %valfloor = call double @floor(double %val1) store volatile double %valfloor, double* @vardouble ; CHECK: frintm {{d[0-9]+}}, {{d[0-9]+}} %valtrunc = call double @trunc(double %val1) store volatile double %valtrunc, double* @vardouble ; CHECK: frintz {{d[0-9]+}}, {{d[0-9]+}} %valrint = call double @rint(double %val1) store volatile double %valrint, double* @vardouble ; CHECK: frintx {{d[0-9]+}}, {{d[0-9]+}} %valnearbyint = call double @nearbyint(double %val1) store volatile double %valnearbyint, double* @vardouble ; CHECK: frinti {{d[0-9]+}}, {{d[0-9]+}} ret void } define void @converts() { ; CHECK-LABEL: converts: %val16 = load volatile half, half* @varhalf %val32 = load volatile float, float* @varfloat %val64 = load volatile double, double* @vardouble %val16to32 = fpext half %val16 to float store volatile float %val16to32, float* @varfloat ; CHECK: fcvt {{s[0-9]+}}, {{h[0-9]+}} %val16to64 = fpext half %val16 to double store volatile double %val16to64, double* @vardouble ; CHECK: fcvt {{d[0-9]+}}, {{h[0-9]+}} %val32to16 = fptrunc float %val32 to half store volatile half %val32to16, half* @varhalf ; CHECK: fcvt {{h[0-9]+}}, {{s[0-9]+}} %val32to64 = fpext float %val32 to double store volatile double %val32to64, double* @vardouble ; CHECK: fcvt {{d[0-9]+}}, {{s[0-9]+}} %val64to16 = fptrunc double %val64 to half store volatile half %val64to16, half* @varhalf ; CHECK: fcvt {{h[0-9]+}}, {{d[0-9]+}} %val64to32 = fptrunc double %val64 to float store volatile float %val64to32, float* @varfloat ; CHECK: fcvt {{s[0-9]+}}, {{d[0-9]+}} ret void }