; RUN: llc < %s -march=arm64 -verify-machineinstrs | FileCheck %s ; RUN: llc < %s -march=arm64 -aarch64-unscaled-mem-op=true\ ; RUN: -verify-machineinstrs | FileCheck -check-prefix=LDUR_CHK %s ; CHECK: ldp_int ; CHECK: ldp define i32 @ldp_int(i32* %p) nounwind { %tmp = load i32, i32* %p, align 4 %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 %tmp1 = load i32, i32* %add.ptr, align 4 %add = add nsw i32 %tmp1, %tmp ret i32 %add } ; CHECK: ldp_sext_int ; CHECK: ldpsw define i64 @ldp_sext_int(i32* %p) nounwind { %tmp = load i32, i32* %p, align 4 %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 %tmp1 = load i32, i32* %add.ptr, align 4 %sexttmp = sext i32 %tmp to i64 %sexttmp1 = sext i32 %tmp1 to i64 %add = add nsw i64 %sexttmp1, %sexttmp ret i64 %add } ; CHECK-LABEL: ldp_half_sext_res0_int: ; CHECK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0] ; CHECK: sxtw x[[DST1]], w[[DST1]] define i64 @ldp_half_sext_res0_int(i32* %p) nounwind { %tmp = load i32, i32* %p, align 4 %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 %tmp1 = load i32, i32* %add.ptr, align 4 %sexttmp = sext i32 %tmp to i64 %sexttmp1 = zext i32 %tmp1 to i64 %add = add nsw i64 %sexttmp1, %sexttmp ret i64 %add } ; CHECK-LABEL: ldp_half_sext_res1_int: ; CHECK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0] ; CHECK: sxtw x[[DST2]], w[[DST2]] define i64 @ldp_half_sext_res1_int(i32* %p) nounwind { %tmp = load i32, i32* %p, align 4 %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 %tmp1 = load i32, i32* %add.ptr, align 4 %sexttmp = zext i32 %tmp to i64 %sexttmp1 = sext i32 %tmp1 to i64 %add = add nsw i64 %sexttmp1, %sexttmp ret i64 %add } ; CHECK: ldp_long ; CHECK: ldp define i64 @ldp_long(i64* %p) nounwind { %tmp = load i64, i64* %p, align 8 %add.ptr = getelementptr inbounds i64, i64* %p, i64 1 %tmp1 = load i64, i64* %add.ptr, align 8 %add = add nsw i64 %tmp1, %tmp ret i64 %add } ; CHECK: ldp_float ; CHECK: ldp define float @ldp_float(float* %p) nounwind { %tmp = load float, float* %p, align 4 %add.ptr = getelementptr inbounds float, float* %p, i64 1 %tmp1 = load float, float* %add.ptr, align 4 %add = fadd float %tmp, %tmp1 ret float %add } ; CHECK: ldp_double ; CHECK: ldp define double @ldp_double(double* %p) nounwind { %tmp = load double, double* %p, align 8 %add.ptr = getelementptr inbounds double, double* %p, i64 1 %tmp1 = load double, double* %add.ptr, align 8 %add = fadd double %tmp, %tmp1 ret double %add } ; Test the load/store optimizer---combine ldurs into a ldp, if appropriate define i32 @ldur_int(i32* %a) nounwind { ; LDUR_CHK: ldur_int ; LDUR_CHK: ldp [[DST1:w[0-9]+]], [[DST2:w[0-9]+]], [x0, #-8] ; LDUR_CHK-NEXT: add w{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i32 -1 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i32 -2 %tmp2 = load i32, i32* %p2, align 2 %tmp3 = add i32 %tmp1, %tmp2 ret i32 %tmp3 } define i64 @ldur_sext_int(i32* %a) nounwind { ; LDUR_CHK: ldur_sext_int ; LDUR_CHK: ldpsw [[DST1:x[0-9]+]], [[DST2:x[0-9]+]], [x0, #-8] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i32 -1 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i32 -2 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @ldur_half_sext_int_res0(i32* %a) nounwind { ; LDUR_CHK: ldur_half_sext_int_res0 ; LDUR_CHK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0, #-8] ; LDUR_CHK: sxtw x[[DST1]], w[[DST1]] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, x[[DST2]], x[[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i32 -1 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i32 -2 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = zext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @ldur_half_sext_int_res1(i32* %a) nounwind { ; LDUR_CHK: ldur_half_sext_int_res1 ; LDUR_CHK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0, #-8] ; LDUR_CHK: sxtw x[[DST2]], w[[DST2]] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, x[[DST2]], x[[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i32 -1 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i32 -2 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = zext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @ldur_long(i64* %a) nounwind ssp { ; LDUR_CHK: ldur_long ; LDUR_CHK: ldp [[DST1:x[0-9]+]], [[DST2:x[0-9]+]], [x0, #-16] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i64, i64* %a, i64 -1 %tmp1 = load i64, i64* %p1, align 2 %p2 = getelementptr inbounds i64, i64* %a, i64 -2 %tmp2 = load i64, i64* %p2, align 2 %tmp3 = add i64 %tmp1, %tmp2 ret i64 %tmp3 } define float @ldur_float(float* %a) { ; LDUR_CHK: ldur_float ; LDUR_CHK: ldp [[DST1:s[0-9]+]], [[DST2:s[0-9]+]], [x0, #-8] ; LDUR_CHK-NEXT: add s{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds float, float* %a, i64 -1 %tmp1 = load float, float* %p1, align 2 %p2 = getelementptr inbounds float, float* %a, i64 -2 %tmp2 = load float, float* %p2, align 2 %tmp3 = fadd float %tmp1, %tmp2 ret float %tmp3 } define double @ldur_double(double* %a) { ; LDUR_CHK: ldur_double ; LDUR_CHK: ldp [[DST1:d[0-9]+]], [[DST2:d[0-9]+]], [x0, #-16] ; LDUR_CHK-NEXT: add d{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds double, double* %a, i64 -1 %tmp1 = load double, double* %p1, align 2 %p2 = getelementptr inbounds double, double* %a, i64 -2 %tmp2 = load double, double* %p2, align 2 %tmp3 = fadd double %tmp1, %tmp2 ret double %tmp3 } ; Now check some boundary conditions define i64 @pairUpBarelyIn(i64* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyIn ; LDUR_CHK-NOT: ldur ; LDUR_CHK: ldp [[DST1:x[0-9]+]], [[DST2:x[0-9]+]], [x0, #-256] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i64, i64* %a, i64 -31 %tmp1 = load i64, i64* %p1, align 2 %p2 = getelementptr inbounds i64, i64* %a, i64 -32 %tmp2 = load i64, i64* %p2, align 2 %tmp3 = add i64 %tmp1, %tmp2 ret i64 %tmp3 } define i64 @pairUpBarelyInSext(i32* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyInSext ; LDUR_CHK-NOT: ldur ; LDUR_CHK: ldpsw [[DST1:x[0-9]+]], [[DST2:x[0-9]+]], [x0, #-256] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, [[DST2]], [[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i64 -63 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i64 -64 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @pairUpBarelyInHalfSextRes0(i32* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyInHalfSextRes0 ; LDUR_CHK-NOT: ldur ; LDUR_CHK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0, #-256] ; LDUR_CHK: sxtw x[[DST1]], w[[DST1]] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, x[[DST2]], x[[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i64 -63 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i64 -64 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = zext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @pairUpBarelyInHalfSextRes1(i32* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyInHalfSextRes1 ; LDUR_CHK-NOT: ldur ; LDUR_CHK: ldp w[[DST1:[0-9]+]], w[[DST2:[0-9]+]], [x0, #-256] ; LDUR_CHK: sxtw x[[DST2]], w[[DST2]] ; LDUR_CHK-NEXT: add x{{[0-9]+}}, x[[DST2]], x[[DST1]] ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i64 -63 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i64 -64 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = zext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @pairUpBarelyOut(i64* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyOut ; LDUR_CHK-NOT: ldp ; Don't be fragile about which loads or manipulations of the base register ; are used---just check that there isn't an ldp before the add ; LDUR_CHK: add ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i64, i64* %a, i64 -32 %tmp1 = load i64, i64* %p1, align 2 %p2 = getelementptr inbounds i64, i64* %a, i64 -33 %tmp2 = load i64, i64* %p2, align 2 %tmp3 = add i64 %tmp1, %tmp2 ret i64 %tmp3 } define i64 @pairUpBarelyOutSext(i32* %a) nounwind ssp { ; LDUR_CHK: pairUpBarelyOutSext ; LDUR_CHK-NOT: ldp ; Don't be fragile about which loads or manipulations of the base register ; are used---just check that there isn't an ldp before the add ; LDUR_CHK: add ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i64 -64 %tmp1 = load i32, i32* %p1, align 2 %p2 = getelementptr inbounds i32, i32* %a, i64 -65 %tmp2 = load i32, i32* %p2, align 2 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 } define i64 @pairUpNotAligned(i64* %a) nounwind ssp { ; LDUR_CHK: pairUpNotAligned ; LDUR_CHK-NOT: ldp ; LDUR_CHK: ldur ; LDUR_CHK-NEXT: ldur ; LDUR_CHK-NEXT: add ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i64, i64* %a, i64 -18 %bp1 = bitcast i64* %p1 to i8* %bp1p1 = getelementptr inbounds i8, i8* %bp1, i64 1 %dp1 = bitcast i8* %bp1p1 to i64* %tmp1 = load i64, i64* %dp1, align 1 %p2 = getelementptr inbounds i64, i64* %a, i64 -17 %bp2 = bitcast i64* %p2 to i8* %bp2p1 = getelementptr inbounds i8, i8* %bp2, i64 1 %dp2 = bitcast i8* %bp2p1 to i64* %tmp2 = load i64, i64* %dp2, align 1 %tmp3 = add i64 %tmp1, %tmp2 ret i64 %tmp3 } define i64 @pairUpNotAlignedSext(i32* %a) nounwind ssp { ; LDUR_CHK: pairUpNotAlignedSext ; LDUR_CHK-NOT: ldp ; LDUR_CHK: ldursw ; LDUR_CHK-NEXT: ldursw ; LDUR_CHK-NEXT: add ; LDUR_CHK-NEXT: ret %p1 = getelementptr inbounds i32, i32* %a, i64 -18 %bp1 = bitcast i32* %p1 to i8* %bp1p1 = getelementptr inbounds i8, i8* %bp1, i64 1 %dp1 = bitcast i8* %bp1p1 to i32* %tmp1 = load i32, i32* %dp1, align 1 %p2 = getelementptr inbounds i32, i32* %a, i64 -17 %bp2 = bitcast i32* %p2 to i8* %bp2p1 = getelementptr inbounds i8, i8* %bp2, i64 1 %dp2 = bitcast i8* %bp2p1 to i32* %tmp2 = load i32, i32* %dp2, align 1 %sexttmp1 = sext i32 %tmp1 to i64 %sexttmp2 = sext i32 %tmp2 to i64 %tmp3 = add i64 %sexttmp1, %sexttmp2 ret i64 %tmp3 }