2 declare i8* @__cxa_allocate_exception(i64)
3 declare void @__cxa_throw(i8*, i8*, i8*)
4 declare i32 @__gxx_personality_v0(...)
6 @_ZTIi = external constant i8*
8 define void @throwException() {
9 %exception = tail call i8* @__cxa_allocate_exception(i64 4)
10 call void @__cxa_throw(i8* %exception, i8* bitcast (i8** @_ZTIi to i8*), i8* null)
16 invoke void @throwException()
17 to label %try.cont unwind label %lpad
20 %p = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
21 catch i8* bitcast (i8** @_ZTIi to i8*)