From: Brian Norris Date: Thu, 1 Nov 2012 19:53:01 +0000 (-0700) Subject: clockvector: bugfix - bad clock merge X-Git-Tag: pldi2013~30 X-Git-Url: http://plrg.eecs.uci.edu/git/?p=model-checker.git;a=commitdiff_plain;h=a09a4346390cc28a29428ee5a0610b1054aa48ed clockvector: bugfix - bad clock merge The clock merge function had a really bad bug, where it would copy garbage into the new clock vector, if the earlier clock vector (cv) was "wider" than the current clock vector (this). Now, ClockVector::merge is much simpler and much less buggy. --- diff --git a/clockvector.cc b/clockvector.cc index 062ac41..740b5cf 100644 --- a/clockvector.cc +++ b/clockvector.cc @@ -40,27 +40,15 @@ ClockVector::~ClockVector() */ void ClockVector::merge(const ClockVector *cv) { - modelclock_t *clk = clock; - bool resize = false; - ASSERT(cv != NULL); - if (cv->num_threads > num_threads) { - resize = true; - clk = (modelclock_t *)snapshot_malloc(cv->num_threads * sizeof(modelclock_t)); - } + if (cv->num_threads > num_threads) + clock = (modelclock_t *)snapshot_realloc(clock, cv->num_threads * sizeof(modelclock_t)); /* Element-wise maximum */ - for (int i = 0; i < num_threads; i++) - clk[i] = std::max(clock[i], cv->clock[i]); - - if (resize) { - for (int i = num_threads; i < cv->num_threads; i++) - clk[i] = cv->clock[i]; - num_threads = cv->num_threads; - snapshot_free(clock); - } - clock = clk; + for (int i = 0; i < cv->num_threads; i++) + if (cv->clock[i] > clock[i]) + clock[i] = cv->clock[i]; } /**