X-Git-Url: http://plrg.eecs.uci.edu/git/?p=model-checker.git;a=blobdiff_plain;f=nodestack.h;h=648ef4dfc318afc38a4e98b1e31bf4a1bcc944eb;hp=74ac245f3b3b00331a3328482d7c21c47bdc7cdb;hb=d884d14a6288f1ee1809158e81ffb05bf83f483b;hpb=8587e516d89ec5d8da43fc28b7d89fc4d65e343e diff --git a/nodestack.h b/nodestack.h index 74ac245..648ef4d 100644 --- a/nodestack.h +++ b/nodestack.h @@ -7,60 +7,155 @@ #include #include -#include #include -#include "threads.h" +#include + #include "mymemory.h" +#include "modeltypes.h" +#include "schedule.h" class ModelAction; +class Thread; + +/** + * A flag used for the promise counting/combination problem within a node, + * denoting whether a particular Promise is + *
  1. @b applicable: can be satisfied by this Node's ModelAction and
  2. + *
  3. @b fulfilled: satisfied by this Node's ModelAction under the current + * configuration.
+ */ +typedef enum { + PROMISE_IGNORE = 0, /**< This promise is inapplicable; ignore it */ + PROMISE_UNFULFILLED, /**< This promise is applicable but unfulfilled */ + PROMISE_FULFILLED /**< This promise is applicable and fulfilled */ +} promise_t; + +struct future_value { + uint64_t value; + modelclock_t expiration; +}; + +struct fairness_info { + unsigned int enabled_count; + unsigned int turns; + bool priority; +}; -typedef std::set< ModelAction *, std::less< ModelAction *>, MyAlloc< ModelAction * > > action_set_t; +/** + * @brief A single node in a NodeStack + * + * Represents a single node in the NodeStack. Each Node is associated with up + * to one action and up to one parent node. A node holds information + * regarding the last action performed (the "associated action"), the thread + * choices that have been explored (explored_children) and should be explored + * (backtrack), and the actions that the last action may read from. + */ class Node { public: - Node(ModelAction *act = NULL, int nthreads = 1); + Node(ModelAction *act = NULL, Node *par = NULL, int nthreads = 2, Node *prevfairness = NULL); ~Node(); /* return true = thread choice has already been explored */ bool has_been_explored(thread_id_t tid); /* return true = backtrack set is empty */ bool backtrack_empty(); - void explore_child(ModelAction *act); + + void explore_child(ModelAction *act, enabled_type_t * is_enabled); /* return false = thread was already in backtrack */ bool set_backtrack(thread_id_t id); thread_id_t get_next_backtrack(); bool is_enabled(Thread *t); - ModelAction * get_action() { return action; } + bool is_enabled(thread_id_t tid); + enabled_type_t enabled_status(thread_id_t tid); - void add_read_from(ModelAction *act); + ModelAction * get_action() { return action; } + bool has_priority(thread_id_t tid); + int get_num_threads() {return num_threads;} + /** @return the parent Node to this Node; that is, the action that + * occurred previously in the stack. */ + Node * get_parent() const { return parent; } + + bool add_future_value(uint64_t value, modelclock_t expiration); + uint64_t get_future_value(); + modelclock_t get_future_value_expiration(); + bool increment_future_value(); + bool future_value_empty(); + + void add_read_from(const ModelAction *act); + const ModelAction * get_read_from(); + bool increment_read_from(); + bool read_from_empty(); + int get_read_from_size(); + const ModelAction * get_read_from_at(int i); + + void set_promise(unsigned int i); + bool get_promise(unsigned int i); + bool increment_promise(); + bool promise_empty(); + enabled_type_t *get_enabled_array() {return enabled_array;} + + void set_misc_max(int i); + int get_misc(); + bool increment_misc(); + bool misc_empty(); + + void add_relseq_break(const ModelAction *write); + const ModelAction * get_relseq_break(); + bool increment_relseq_break(); + bool relseq_break_empty(); void print(); + void print_may_read_from(); MEMALLOC private: void explore(thread_id_t tid); ModelAction *action; + Node *parent; int num_threads; - std::vector< bool, MyAlloc > explored_children; - std::vector< bool, MyAlloc > backtrack; + std::vector< bool, ModelAlloc > explored_children; + std::vector< bool, ModelAlloc > backtrack; + std::vector< struct fairness_info, ModelAlloc< struct fairness_info> > fairness; int numBacktracks; + enabled_type_t *enabled_array; /** The set of ModelActions that this the action at this Node may read * from. Only meaningful if this Node represents a 'read' action. */ - action_set_t may_read_from; + std::vector< const ModelAction *, ModelAlloc< const ModelAction * > > may_read_from; + + unsigned int read_from_index; + + std::vector< struct future_value, ModelAlloc > future_values; + std::vector< promise_t, ModelAlloc > promises; + int future_index; + + std::vector< const ModelAction *, ModelAlloc > relseq_break_writes; + int relseq_break_index; + + int misc_index; + int misc_max; }; -typedef std::list > node_list_t; +typedef std::vector< Node *, ModelAlloc< Node * > > node_list_t; +/** + * @brief A stack of nodes + * + * Holds a Node linked-list that can be used for holding backtracking, + * may-read-from, and replay information. It is used primarily as a + * stack-like structure, in that backtracking points and replay nodes are + * only removed from the top (most recent). + */ class NodeStack { public: NodeStack(); ~NodeStack(); - ModelAction * explore_action(ModelAction *act); + ModelAction * explore_action(ModelAction *act, enabled_type_t * is_enabled); Node * get_head(); Node * get_next(); void reset_execution(); - + void pop_restofstack(int numAhead); int get_total_nodes() { return total_nodes; } void print(); @@ -68,7 +163,7 @@ public: MEMALLOC private: node_list_t node_list; - node_list_t::iterator iter; + unsigned int iter; int total_nodes; };