X-Git-Url: http://plrg.eecs.uci.edu/git/?p=model-checker.git;a=blobdiff_plain;f=action.h;h=496093134ec7b6c96437c6ffa6f060e87894bdd9;hp=7c457076501f77f93550da6fe629e2e625a0f2cb;hb=d27984bb297795f4e9a4531e2730d8188a799e89;hpb=5e4a7d161cba81152ddcf295ee72fbb25ba3afaa diff --git a/action.h b/action.h index 7c45707..4960931 100644 --- a/action.h +++ b/action.h @@ -7,11 +7,14 @@ #include #include +#include -#include "threads.h" #include "mymemory.h" -#include "clockvector.h" #include "memoryorder.h" +#include "modeltypes.h" + +class ClockVector; +class Thread; using std::memory_order; using std::memory_order_relaxed; @@ -25,20 +28,34 @@ using std::memory_order_seq_cst; #define VALUE_NONE 1234567890 +/** A special value to represent a successful trylock */ + +#define VALUE_TRYSUCCESS 1 + +/** A special value to represent a failed trylock */ +#define VALUE_TRYFAILED 0 + /** @brief Represents an action type, identifying one of several types of * ModelAction */ typedef enum action_type { + MODEL_FIXUP_RELSEQ, /**< Special ModelAction: finalize a release + * sequence */ THREAD_CREATE, /**< A thread creation action */ THREAD_START, /**< First action in each thread */ THREAD_YIELD, /**< A thread yield action */ THREAD_JOIN, /**< A thread join action */ + THREAD_FINISH, /**< A thread completion action */ ATOMIC_READ, /**< An atomic read action */ ATOMIC_WRITE, /**< An atomic write action */ ATOMIC_RMWR, /**< The read part of an atomic RMW action */ ATOMIC_RMW, /**< The write part of an atomic RMW action */ ATOMIC_RMWC, /**< Convert an atomic RMW action into a READ */ - ATOMIC_INIT /**< Initialization of an atomic object (e.g., + ATOMIC_INIT, /**< Initialization of an atomic object (e.g., * atomic_init()) */ + ATOMIC_FENCE, /**< A fence action */ + ATOMIC_LOCK, /**< A lock action */ + ATOMIC_TRYLOCK, /**< A trylock action */ + ATOMIC_UNLOCK /**< An unlock action */ } action_type_t; /* Forward declaration */ @@ -50,9 +67,9 @@ class ClockVector; */ class ModelAction { public: - ModelAction(action_type_t type, memory_order order, void *loc, uint64_t value = VALUE_NONE); + ModelAction(action_type_t type, memory_order order, void *loc, uint64_t value = VALUE_NONE, Thread *thread = NULL); ~ModelAction(); - void print(void) const; + void print() const; thread_id_t get_tid() const { return tid; } action_type get_type() const { return type; } @@ -65,25 +82,37 @@ public: Node * get_node() const { return node; } void set_node(Node *n) { node = n; } + void copy_from_new(ModelAction *newaction); + void set_seq_number(modelclock_t num); + void set_try_lock(bool obtainedlock); + bool is_relseq_fixup() const; + bool is_mutex_op() const; + bool is_lock() const; + bool is_trylock() const; + bool is_unlock() const; + bool is_success_lock() const; + bool is_failed_trylock() const; bool is_read() const; bool is_write() const; bool is_rmwr() const; bool is_rmwc() const; bool is_rmw() const; + bool is_fence() const; bool is_initialization() const; bool is_acquire() const; bool is_release() const; bool is_seqcst() const; bool same_var(const ModelAction *act) const; bool same_thread(const ModelAction *act) const; - bool is_synchronizing(const ModelAction *act) const; + bool is_conflicting_lock(const ModelAction *act) const; + bool could_synchronize_with(const ModelAction *act) const; void create_cv(const ModelAction *parent = NULL); ClockVector * get_cv() const { return cv; } - void read_from(const ModelAction *act); - void synchronized(const ModelAction *act); - + bool read_from(const ModelAction *act); + bool synchronize_with(const ModelAction *act); + bool has_synchronized_with(const ModelAction *act) const; bool happens_before(const ModelAction *act) const; inline bool operator <(const ModelAction& act) const { @@ -96,6 +125,10 @@ public: void process_rmw(ModelAction * act); void copy_typeandorder(ModelAction * act); + void set_sleep_flag() { sleep_flag=true; } + bool get_sleep_flag() { return sleep_flag; } + unsigned int hash() const; + MEMALLOC private: @@ -126,8 +159,10 @@ private: /** The clock vector stored with this action; only needed if this * action is a store release? */ ClockVector *cv; + + bool sleep_flag; }; -typedef std::list action_list_t; +typedef std::list< ModelAction *, SnapshotAlloc > action_list_t; #endif /* __ACTION_H__ */