+ SNAPSHOTALLOC
+ private:
+ void print_list(action_list_t *list);
+ void buildVectors(action_list_t *);
+ bool updateConstraints(ModelAction *act);
+ void computeCV(action_list_t *);
+ action_list_t * generateSC(action_list_t *);
+ bool processRead(ModelAction *read, ClockVector *cv);
+ ModelAction * getNextAction();
+ bool merge(ClockVector *cv, const ModelAction *act, ClockVector *cv2);
+
+ int maxthreads;
+ HashTable<const ModelAction *, ClockVector *, uintptr_t, 4 > cvmap;
+ HashTable<const ModelAction *, const ModelAction *, uintptr_t, 4 > cycleset;
+ SnapVector<action_list_t> threadlists;
+ const ModelExecution *execution;