* the model checker.
*/
struct model_params {
+ int maxreads;
+};
+
+/**
+ * Structure for holding small ModelChecker members that should be snapshotted
+ */
+struct model_snapshot_members {
+ ModelAction *current_action;
+ int next_thread_id;
+ modelclock_t used_sequence_numbers;
+ Thread *nextThread;
+ ModelAction *next_backtrack;
+
+ /** @see ModelChecker::lazy_sync_size */
+ unsigned int lazy_sync_size;
};
/** @brief The central structure for model-checking */
bool has_asserted() {return asserted;}
void reset_asserted() {asserted=false;}
- int next_thread_id;
- modelclock_t used_sequence_numbers;
int num_executions;
const model_params params;
* data between them.
* @param act The ModelAction created by the user-thread action
*/
- void set_current_action(ModelAction *act) { current_action = act; }
+ void set_current_action(ModelAction *act) { priv->current_action = act; }
Thread * check_current_action(ModelAction *curr);
+ bool process_read(ModelAction *curr, Thread * th, bool second_part_of_rmw);
bool take_step();
+ void check_recency(ModelAction *curr, bool already_added);
ModelAction * get_last_conflict(ModelAction *act);
void set_backtracking(ModelAction *act);
- Thread * get_next_replay_thread();
+ Thread * get_next_thread(ModelAction *curr);
ModelAction * get_next_backtrack();
void reset_to_initial_state();
bool resolve_promises(ModelAction *curr);
std::vector<const ModelAction *> *release_heads) const;
bool resolve_release_sequences(void *location);
- ModelAction *current_action;
ModelAction *diverge;
- Thread *nextThread;
ucontext_t system_context;
action_list_t *action_trace;
*/
HashTable<void *, std::list<ModelAction *>, uintptr_t, 4> *lazy_sync_with_release;
+ /**
+ * Represents the total size of the
+ * ModelChecker::lazy_sync_with_release lists. This count should be
+ * snapshotted, so it is actually a pointer to a location within
+ * ModelChecker::priv
+ */
+ unsigned int *lazy_sync_size;
+
std::vector<ModelAction *> *thrd_last_action;
NodeStack *node_stack;
- ModelAction *next_backtrack;
+
+ /** Private data members that should be snapshotted. They are grouped
+ * together for efficiency and maintainability. */
+ struct model_snapshot_members *priv;
/**
* @brief The modification order graph
*/
CycleGraph *mo_graph;
bool failed_promise;
+ bool too_many_reads;
bool asserted;
};