int num_executions;
int num_feasible_executions;
bool promises_expired();
-
+ void execute_sleep_set();
+ void wake_up_sleeping_actions(ModelAction * curr);
modelclock_t get_next_seq_num();
/**
bool process_write(ModelAction *curr);
bool process_mutex(ModelAction *curr);
bool process_thread_action(ModelAction *curr);
+ void process_relseq_fixup(ModelAction *curr, work_queue_t *work_queue);
bool check_action_enabled(ModelAction *curr);
bool take_step();
void reset_to_initial_state();
bool resolve_promises(ModelAction *curr);
void compute_promises(ModelAction *curr);
+ void compute_relseq_breakwrites(ModelAction *curr);
void check_curr_backtracking(ModelAction * curr);
void add_action_to_lists(ModelAction *act);
void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
bool r_modification_order(ModelAction *curr, const ModelAction *rf);
bool w_modification_order(ModelAction *curr);
- bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads) const;
+ bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads, struct release_seq *pending) const;
bool resolve_release_sequences(void *location, work_queue_t *work_queue);
void do_complete_join(ModelAction *join);
* together for efficiency and maintainability. */
struct model_snapshot_members *priv;
+ /** A special model-checker Thread; used for associating with
+ * model-checker-related ModelAcitons */
+ Thread *model_thread;
+
/**
* @brief The modification order graph
*