obj_map(new HashTable<const void *, action_list_t *, uintptr_t, 4>()),
lock_waiters_map(new HashTable<const void *, action_list_t *, uintptr_t, 4>()),
condvar_waiters_map(new HashTable<const void *, action_list_t *, uintptr_t, 4>()),
- obj_thrd_map(new HashTable<void *, std::vector<action_list_t> *, uintptr_t, 4 >()),
- promises(new std::vector< Promise *, SnapshotAlloc<Promise *> >()),
- futurevalues(new std::vector< struct PendingFutureValue, SnapshotAlloc<struct PendingFutureValue> >()),
- pending_rel_seqs(new std::vector< struct release_seq *, SnapshotAlloc<struct release_seq *> >()),
- thrd_last_action(new std::vector< ModelAction *, SnapshotAlloc<ModelAction *> >(1)),
- thrd_last_fence_release(new std::vector< ModelAction *, SnapshotAlloc<ModelAction *> >()),
+ obj_thrd_map(new HashTable<void *, snap_vector<action_list_t> *, uintptr_t, 4 >()),
+ promises(new snap_vector< Promise * >()),
+ futurevalues(new snap_vector< struct PendingFutureValue >()),
+ pending_rel_seqs(new snap_vector< struct release_seq * >()),
+ thrd_last_action(new snap_vector< ModelAction * >(1)),
+ thrd_last_fence_release(new snap_vector< ModelAction * >()),
node_stack(new NodeStack()),
priv(new struct model_snapshot_members()),
mo_graph(new CycleGraph())
return tmp;
}
-static std::vector<action_list_t> * get_safe_ptr_vect_action(HashTable<void *, std::vector<action_list_t> *, uintptr_t, 4> * hash, void * ptr)
+static snap_vector<action_list_t> * get_safe_ptr_vect_action(HashTable<void *, snap_vector<action_list_t> *, uintptr_t, 4> * hash, void * ptr)
{
- std::vector<action_list_t> *tmp = hash->get(ptr);
+ snap_vector<action_list_t> *tmp = hash->get(ptr);
if (tmp == NULL) {
- tmp = new std::vector<action_list_t>();
+ tmp = new snap_vector<action_list_t>();
hash->put(ptr, tmp);
}
return tmp;
if (unfair)
continue;
}
+
+ /* See if CHESS-like yield fairness allows */
+ if (model->params.yieldon) {
+ bool unfair = false;
+ for (int t = 0; t < node->get_num_threads(); t++) {
+ thread_id_t tother = int_to_id(t);
+ if (node->is_enabled(tother) && node->has_priority_over(tid, tother)) {
+ unfair = true;
+ break;
+ }
+ }
+ if (unfair)
+ continue;
+ }
+
/* Cache the latest backtracking point */
set_latest_backtrack(prev);
bool ModelChecker::read_from(ModelAction *act, const ModelAction *rf)
{
ASSERT(rf);
+ ASSERT(rf->is_write());
+
act->set_read_from(rf);
if (act->is_acquire()) {
rel_heads_list_t release_heads;
wake_up_sleeping_actions(curr);
+ /* Compute fairness information for CHESS yield algorithm */
+ if (model->params.yieldon) {
+ curr->get_node()->update_yield(scheduler);
+ }
+
/* Add the action to lists before any other model-checking tasks */
if (!second_part_of_rmw)
add_action_to_lists(curr);
if (!mo_graph->checkReachable(rf, other_rf))
return false;
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
action_list_t *list = &(*thrd_lists)[id_to_int(curr->get_tid())];
action_list_t::reverse_iterator rit = list->rbegin();
ASSERT((*rit) == curr);
curr->get_node()->get_read_from_promise_size() <= 1)
return true;
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
int tid = id_to_int(curr->get_tid());
ASSERT(tid < (int)thrd_lists->size());
action_list_t *list = &(*thrd_lists)[tid];
template <typename rf_type>
bool ModelChecker::r_modification_order(ModelAction *curr, const rf_type *rf)
{
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
unsigned int i;
bool added = false;
ASSERT(curr->is_read());
*/
bool ModelChecker::w_modification_order(ModelAction *curr, std::vector< ModelAction *, ModelAlloc<ModelAction *> > *send_fv)
{
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
unsigned int i;
bool added = false;
ASSERT(curr->is_write());
*/
bool ModelChecker::mo_may_allow(const ModelAction *writer, const ModelAction *reader)
{
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, reader->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, reader->get_location());
unsigned int i;
/* Iterate over all threads */
for (i = 0; i < thrd_lists->size(); i++) {
release_heads->push_back(fence_release);
int tid = id_to_int(rf->get_tid());
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, rf->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, rf->get_location());
action_list_t *list = &(*thrd_lists)[tid];
action_list_t::const_reverse_iterator rit;
bool ModelChecker::resolve_release_sequences(void *location, work_queue_t *work_queue)
{
bool updated = false;
- std::vector< struct release_seq *, SnapshotAlloc<struct release_seq *> >::iterator it = pending_rel_seqs->begin();
+ snap_vector< struct release_seq * >::iterator it = pending_rel_seqs->begin();
while (it != pending_rel_seqs->end()) {
struct release_seq *pending = *it;
ModelAction *acquire = pending->acquire;
int uninit_id = -1;
action_list_t *list = get_safe_ptr_action(obj_map, act->get_location());
if (list->empty() && act->is_atomic_var()) {
- uninit = new_uninitialized_action(act->get_location());
+ uninit = get_uninitialized_action(act);
uninit_id = id_to_int(uninit->get_tid());
- list->push_back(uninit);
+ list->push_front(uninit);
}
list->push_back(act);
if (uninit)
action_trace->push_front(uninit);
- std::vector<action_list_t> *vec = get_safe_ptr_vect_action(obj_thrd_map, act->get_location());
+ snap_vector<action_list_t> *vec = get_safe_ptr_vect_action(obj_thrd_map, act->get_location());
if (tid >= (int)vec->size())
vec->resize(priv->next_thread_id);
(*vec)[tid].push_back(act);
void *mutex_loc = (void *) act->get_value();
get_safe_ptr_action(obj_map, mutex_loc)->push_back(act);
- std::vector<action_list_t> *vec = get_safe_ptr_vect_action(obj_thrd_map, mutex_loc);
+ snap_vector<action_list_t> *vec = get_safe_ptr_vect_action(obj_thrd_map, mutex_loc);
if (tid >= (int)vec->size())
vec->resize(priv->next_thread_id);
(*vec)[tid].push_back(act);
*/
void ModelChecker::build_may_read_from(ModelAction *curr)
{
- std::vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
+ snap_vector<action_list_t> *thrd_lists = get_safe_ptr_vect_action(obj_thrd_map, curr->get_location());
unsigned int i;
ASSERT(curr->is_read());
}
/**
- * @brief Create a new action representing an uninitialized atomic
- * @param location The memory location of the atomic object
- * @return A pointer to a new ModelAction
+ * @brief Get an action representing an uninitialized atomic
+ *
+ * This function may create a new one or try to retrieve one from the NodeStack
+ *
+ * @param curr The current action, which prompts the creation of an UNINIT action
+ * @return A pointer to the UNINIT ModelAction
*/
-ModelAction * ModelChecker::new_uninitialized_action(void *location) const
+ModelAction * ModelChecker::get_uninitialized_action(const ModelAction *curr) const
{
- ModelAction *act = (ModelAction *)snapshot_malloc(sizeof(class ModelAction));
- act = new (act) ModelAction(ATOMIC_UNINIT, std::memory_order_relaxed, location, 0, model_thread);
+ Node *node = curr->get_node();
+ ModelAction *act = node->get_uninit_action();
+ if (!act) {
+ act = new ModelAction(ATOMIC_UNINIT, std::memory_order_relaxed, curr->get_location(), model->params.uninitvalue, model_thread);
+ node->set_uninit_action(act);
+ }
act->create_cv(NULL);
return act;
}