pqueue_type pq( s_nQueueSize ); \
test( pq ); \
}
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_fair_bitreverse_less )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_fair_bitreverse_less_stat )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_fair_monotonic_less )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_fair_monotonic_less_stat )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_unfair_bitreverse_less )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_unfair_bitreverse_less_stat )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_unfair_monotonic_less )
- CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_unfair_monotonic_less_stat )
+ CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_bitreverse_less )
+ CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_bitreverse_less_stat )
+ CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_monotonic_less )
+ CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_monotonic_less_stat )
CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_cmp )
//CDSSTRESS_MSPriorityQueue( pqueue_push, MSPriorityQueue_dyn_mutex ) // too slow