size_t Map_DelOdd::s_nFeldmanMap_HeadBits = 10;
size_t Map_DelOdd::s_nFeldmanMap_ArrayBits = 4;
-
+
size_t Map_DelOdd::s_nLoadFactor = 1;
std::vector<size_t> Map_DelOdd::m_arrElements;
m_arrElements.resize( s_nMapSize );
for ( size_t i = 0; i < s_nMapSize; ++i )
m_arrElements[i] = i;;
- shuffle( m_arrElements.begin(), m_arrElements.end() );
+ shuffle( m_arrElements.begin(), m_arrElements.end());
}
void Map_DelOdd::TearDownTestCase()