Cell* cells = (Cell*) TURF_HEAP.alloc(sizeof(Cell) * size);
for (ureg i = 0; i < size; i++)
new (cells + i) Cell(KeyTraits::NullHash, Value(ValueTraits::NullValue));
Cell* cells = (Cell*) TURF_HEAP.alloc(sizeof(Cell) * size);
for (ureg i = 0; i < size; i++)
new (cells + i) Cell(KeyTraits::NullHash, Value(ValueTraits::NullValue));