# You'll want to set the compiler options before calling AddTurfTarget().
#----------------------------------------------
-find_path(TURF_ROOT NAMES "CMakeLists.txt" "cmake/TurfProjectDefs.cmake" PATHS
+find_path(TURF_ROOT "turf/Core.h" PATHS
"${CMAKE_CURRENT_SOURCE_DIR}/../turf"
"${CMAKE_SOURCE_DIR}/../turf"
"${CMAKE_CURRENT_LIST_DIR}/../../../turf")
if(TURF_ROOT)
- include("${TURF_ROOT}/cmake/TurfProjectDefs.cmake")
+ set(TURF_FOUND TRUE)
else()
message("Can't find Turf!")
if(Turf_FIND_REQUIRED)