private final HashSet<String> appSet = new HashSet<String>(); // Apps we want to find their conflicts
private final HashSet<String> manualSet = new HashSet<String>(); // Writer classes with manual inputs to detect direct-direct(No Conflict) interactions
private final HashMap<Integer, Node> nodes = new HashMap<Integer, Node>(); // Nodes of a graph
- private HashSet<NameValuePair> tempSetSet = new HashSet<NameValuePair>();
+ private ArrayList<NameValuePair> tempSetSet = new ArrayList<NameValuePair>();
private long timeout;
private long startTime;
private Node parentNode = new Node(-2);
private int depth;
private int id;
private boolean conflictFound = false;
- private boolean isSet = false;
private boolean manual = false;
private final String SET_LOCATION_METHOD = "setLocationMode";
HashSet<Node> changed = new HashSet<Node>(currentNode.getSuccessors());
while(!changed.isEmpty()) {
- // Get the first element of HashSet and remove it from the changed set
- Node nodeToProcess = changed.iterator().next();
- changed.remove(nodeToProcess);
-
- // Update the sets, store the outSet to temp before its changes
- boolean isChanged = updateSets(nodeToProcess);
-
- // Check for a conflict
- if (checkForConflict(nodeToProcess))
- return true;
-
- // Checking if the out set has changed or not(Add its successors to the change list!)
- if (isChanged) {
- for (Node i : nodeToProcess.getSuccessors()) {
- if (!changed.contains(i))
- changed.add(i);
- }
- }
- }
-
- return false;
- }
+ // Get the first element of HashSet and remove it from the changed set
+ Node nodeToProcess = changed.iterator().next();
+ changed.remove(nodeToProcess);
- boolean setOutSet(Node currentNode) {
- Integer prevSize = currentNode.getOutSet().size();
+ // Update the edge
+ boolean isChanged = updateEdge(currentNode, nodeToProcess);
- // Update based on setSet
- for (NameValuePair i : currentNode.getSetSet()) {
- if (currentNode.getOutSet().contains(i))
- currentNode.getOutSet().remove(i);
- currentNode.getOutSet().add(i);
- }
+ // Check for a conflict in this transition(currentNode -> nodeToProcess)
+ if (checkForConflict(nodeToProcess))
+ return true;
- // Add all the inSet
- currentNode.getOutSet().addAll(currentNode.getInSet());
+ // Checking if the out set has changed or not(Add its successors to the change list!)
+ if (isChanged) {
+ propagateTheChange(nodeToProcess);
+ }
+ }
- // Check if the outSet is changed
- if (!prevSize.equals(currentNode.getOutSet().size()))
- return true;
-
- return false;
+ return false;
}
- void setInSet(Node currentNode) {
- for (Node i : currentNode.getPredecessors()) {
- currentNode.getInSet().addAll(i.getOutSet());
- }
+ String createErrorMessage(NameValuePair pair, HashMap<String, String> valueMap, HashMap<String, Integer> writerMap) {
+ String message = "Conflict found between the two apps. App"+pair.getAppNum()+
+ " has written the value: "+pair.getValue()+
+ " to the variable: "+pair.getVarName()+" while App"+
+ writerMap.get(pair.getVarName())+" is overwriting the value: "
+ +valueMap.get(pair.getVarName())+" to the same variable!";
+ System.out.println(message);
+ return message;
}
- boolean checkForConflict(Node currentNode) {
+ boolean checkForConflict(Node nodeToProcess) {
HashMap<String, String> valueMap = new HashMap<String, String>(); // HashMap from varName to value
HashMap<String, Integer> writerMap = new HashMap<String, Integer>(); // HashMap from varName to appNum
- for (NameValuePair i : currentNode.getSetSet()) {
- if (i.getIsManual()) // Manual input: we have no conflict
- continue;
-
- valueMap.put(i.getVarName(), i.getValue());
- if (writerMap.containsKey(i.getVarName()))
- writerMap.put(i.getVarName(), i.getAppNum()+writerMap.get(i.getVarName())); // We have two writers?
- else
- writerMap.put(i.getVarName(), i.getAppNum());
+ // Update the valueMap
+ for (int i = 0;i < nodeToProcess.getSetSet().size();i++) {
+ NameValuePair nameValuePair = nodeToProcess.getSetSet().get(i);
+
+ if (valueMap.containsKey(nameValuePair.getVarName())) {
+ // Check if we have a same writer
+ if (!writerMap.get(nameValuePair.getVarName()).equals(nameValuePair.getAppNum())) {
+ // Check if we have a conflict or not
+ if (!valueMap.get(nameValuePair.getVarName()).equals(nameValuePair.getValue())) {
+ errorMessage = createErrorMessage(nameValuePair, valueMap, writerMap);
+ return true;
+ } else { // We have two writers writing the same value
+ writerMap.put(nameValuePair.getVarName(), 3); // 3 represents both apps
+ }
+ } else {
+ // Check if we have more than one value with the same writer
+ if (!valueMap.get(nameValuePair.getVarName()).equals(nameValuePair.getValue())) {
+ valueMap.put(nameValuePair.getVarName(), "twoValue"); // We have one writer writing more than one value in a same event
+ }
+ }
+ } else {
+ valueMap.put(nameValuePair.getVarName(), nameValuePair.getValue());
+ writerMap.put(nameValuePair.getVarName(), nameValuePair.getAppNum());
+ }
}
- // Comparing the inSet and setSet to find the conflict
- for (NameValuePair i : currentNode.getInSet()) {
- if (valueMap.containsKey(i.getVarName())) {
- String value = valueMap.get(i.getVarName());
- Integer writer = writerMap.get(i.getVarName());
- if ((value != null)&&(writer != null)) {
- if (!value.equals(i.getValue())&&!writer.equals(i.getAppNum())) { // We have different values
- errorMessage = "Conflict found between the two apps. App"+i.getAppNum()+" has written the value: "+i.getValue()+
- " to the variable: "+i.getVarName()+" while App"+writerMap.get(i.getVarName())+" is overwriting the value: "
- +valueMap.get(i.getVarName())+" to the same variable!";
- return true;
- }
- }
- }
+ // Comparing the outSet to setSet
+ for (NameValuePair i : nodeToProcess.getOutSet()) {
+ if (valueMap.containsKey(i.getVarName())) {
+ String value = valueMap.get(i.getVarName());
+ Integer writer = writerMap.get(i.getVarName());
+ if ((value != null)&&(writer != null)) {
+ if (!value.equals(i.getValue())&&!writer.equals(i.getAppNum())) { // We have different values
+ errorMessage = createErrorMessage(i, valueMap, writerMap);
+ return true;
+ }
+ }
+ }
}
return false;
}
- boolean updateSets(Node currentNode) {
- // Set input set according to output set of pred states of current state
- setInSet(currentNode);
+ boolean updateEdge(Node parentNode, Node currentNode) {
+ ArrayList<NameValuePair> setSet = currentNode.getSetSetMap().get(parentNode);
+ HashSet<String> updatedVarNames = new HashSet<String>();
+ boolean isChanged = false;
+
+ if (setSet != null) {
+ for (int i = 0;i < setSet.size();i++) {
+ updatedVarNames.add(setSet.get(i).getVarName());
+ }
+ }
+
+ for (NameValuePair i : parentNode.getOutSet()) {
+ if (!updatedVarNames.contains(i.getVarName()))
+ isChanged |= currentNode.getOutSet().add(i);
+ }
+
+ if (setSet != null) {
+ for (int i = 0;i < setSet.size();i++) {
+ if (currentNode.getOutSet().contains(setSet.get(i)))
+ currentNode.getOutSet().remove(setSet.get(i));
+ isChanged |= currentNode.getOutSet().add(setSet.get(i));
+ }
+ }
- // Set outSet according to inSet, and setSet of current node, check if there is a change
- return setOutSet(currentNode);
+ return isChanged;
}
static class Node {
- Integer id;
+ Integer id;
HashSet<Node> predecessors = new HashSet<Node>();
HashSet<Node> successors = new HashSet<Node>();
- HashSet<NameValuePair> inSet = new HashSet<NameValuePair>();
- HashSet<NameValuePair> setSet = new HashSet<NameValuePair>();
HashSet<NameValuePair> outSet = new HashSet<NameValuePair>();
+ HashMap<Node, ArrayList<NameValuePair>> setSetMap = new HashMap<Node, ArrayList<NameValuePair>>();
+ ArrayList<NameValuePair> setSet = new ArrayList<NameValuePair>();
+
Node(Integer id) {
- this.id = id;
+ this.id = id;
}
void addPredecessor(Node node) {
- predecessors.add(node);
+ predecessors.add(node);
}
void addSuccessor(Node node) {
- successors.add(node);
+ successors.add(node);
}
- void setSetSet(HashSet<NameValuePair> setSet, boolean isManual) {
- if (isManual)
- this.setSet = new HashSet<NameValuePair>();
- for (NameValuePair i : setSet) {
- this.setSet.add(new NameValuePair(i.getAppNum(), i.getValue(), i.getVarName(), i.getIsManual()));
- }
+ void setSetSet(ArrayList<NameValuePair> setSet, boolean isManual) {
+ if (isManual)
+ this.setSet = new ArrayList<NameValuePair>();
+
+ for (int i = 0;i < setSet.size();i++) {
+ this.setSet.add(new NameValuePair(setSet.get(i).getAppNum(), setSet.get(i).getValue(),
+ setSet.get(i).getVarName(), setSet.get(i).getIsManual()));
+ }
}
Integer getId() {
return successors;
}
- HashSet<NameValuePair> getInSet() {
- return inSet;
- }
-
- HashSet<NameValuePair> getSetSet() {
+ ArrayList<NameValuePair> getSetSet() {
return setSet;
}
HashSet<NameValuePair> getOutSet() {
return outSet;
}
+
+ HashMap<Node, ArrayList<NameValuePair>> getSetSetMap() {
+ return setSetMap;
+ }
}
static class NameValuePair {
boolean isManual;
NameValuePair(Integer appNum, String value, String varName, boolean isManual) {
- this.appNum = appNum;
- this.value = value;
- this.varName = varName;
- this.isManual = isManual;
+ this.appNum = appNum;
+ this.value = value;
+ this.varName = varName;
+ this.isManual = isManual;
}
void setAppNum(Integer appNum) {
depth = search.getDepth();
operation = "forward";
- // Add the node to the list of nodes
- nodes.put(id, new Node(id));
+ // Add the node to the list of nodes
+ if (nodes.get(id) == null)
+ nodes.put(id, new Node(id));
+
Node currentNode = nodes.get(id);
// Update the setSet for this new node
- if (isSet) {
- currentNode.setSetSet(tempSetSet, manual);
- tempSetSet = new HashSet<NameValuePair>();
- isSet = false;
- manual = false;
- }
+ currentNode.setSetSet(tempSetSet, manual);
+ tempSetSet = new ArrayList<NameValuePair>();
+ manual = false;
if (search.isNewState()) {
detail = "new";
if (!(parentNode.getSuccessors().contains(currentNode)))
parentNode.addSuccessor(currentNode);
- // Update the sets, check if the outSet is changed or not
- boolean isChanged = updateSets(currentNode);
-
- // Check for a conflict
- conflictFound = checkForConflict(currentNode);
+ // Update the setSetMap of the current node
+ for (Node i : currentNode.getPredecessors()) {
+ currentNode.getSetSetMap().put(i, i.getSetSet());
+ }
+
+ // Update the edge and check if the outset of the current node is changed or not to propagate the change
+ boolean isChanged = updateEdge(parentNode, currentNode);
+
+ // Check for the conflict in this edge
+ conflictFound = checkForConflict(currentNode);
+
// Check if the outSet of this state has changed, update all of its successors' sets if any
if (isChanged)
conflictFound = conflictFound || propagateTheChange(currentNode);
if (writer.equals("App2"))
temp = new NameValuePair(2, value, var, manual);
- if (tempSetSet.contains(temp))
- tempSetSet.remove(temp);
tempSetSet.add(temp);
- // Set isSet to true
- isSet = true;
}
@Override
public void instructionExecuted(VM vm, ThreadInfo ti, Instruction nextInsn, Instruction executedInsn) {
- // Instantiate timeoutTimer
if (timeout > 0) {
if (System.currentTimeMillis() - startTime > timeout) {
StringBuilder sbTimeOut = new StringBuilder();
} else {
if (executedInsn instanceof WriteInstruction) {
String varId = ((WriteInstruction) executedInsn).getFieldInfo().getFullName();
+
for (String var : conflictSet) {
if (varId.contains(var)) {
// Get variable info