#include "common.h"
#include "Pair.h"
#include "ThreeTuple.h"
+#include "IoTString.h"
+
/**
* IoTTable data structure. Provides client interface.
* @author Brian Demsky
/* Helper Objects */
SlotBuffer *buffer;
CloudComm *cloud;
- Random *random;
+ SecureRandom *random;
TableStatus *liveTableStatus;
PendingTransaction *pendingTransactionBuilder; // Pending Transaction used in building a Pending Transaction
Transaction *lastPendingTransactionSpeculatedOn; // Last transaction that was speculated on from the pending transaction
/* Data Structures */
- Hashtable<IoTString *, KeyValue *> *committedKeyValueTable;// Table of committed key value pairs
- Hashtable<IoTString *, KeyValue *> *speculatedKeyValueTable; // Table of speculated key value pairs, if there is a speculative value
- Hashtable<IoTString *, KeyValue *> *pendingTransactionSpeculatedKeyValueTable; // Table of speculated key value pairs, if there is a speculative value from the pending transactions
- Hashtable<IoTString *, NewKey *> *liveNewKeyTable; // Table of live new keys
+ Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *committedKeyValueTable;// Table of committed key value pairs
+ Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *speculatedKeyValueTable; // Table of speculated key value pairs, if there is a speculative value
+ Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *pendingTransactionSpeculatedKeyValueTable; // Table of speculated key value pairs, if there is a speculative value from the pending transactions
+ Hashtable<IoTString *, NewKey *, uintptr_t, 0, hashString, StringEquals> *liveNewKeyTable; // Table of live new keys
Hashtable<int64_t, Pair<int64_t, Liveness *> *> *lastMessageTable; // Last message sent by a client machine id -> (Seq Num, Slot or LastMessage);
Hashtable<int64_t, Hashset<RejectedMessage *> *> *rejectedMessageWatchVectorTable; // Table of machine Ids and the set of rejected messages they have not seen yet
- Hashtable<IoTString *, int64_t> *arbitratorTable;// Table of keys and their arbitrators
+ Hashtable<IoTString *, int64_t, uintptr_t, 0, hashString, StringEquals> *arbitratorTable;// Table of keys and their arbitrators
Hashtable<Pair<int64_t, int64_t> *, Abort *, uintptr_t, 0, pairHashFunction, pairEquals> *liveAbortTable;// Table live abort messages
Hashtable<int64_t, Hashtable<Pair<int64_t, int32_t> *, TransactionPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *newTransactionParts; // transaction parts that are seen in this latest round of slots from the server
Hashtable<int64_t, Hashtable<Pair<int64_t, int32_t> *, CommitPart *, uintptr_t, 0, pairHashFunction, pairEquals> *> *newCommitParts; // commit parts that are seen in this latest round of slots from the server
Hashtable<int64_t, int64_t> *lastArbitratedTransactionNumberByArbitratorTable; // Last transaction sequence number that an arbitrator arbitrated on
Hashtable<int64_t, Transaction *> *liveTransactionBySequenceNumberTable; // live transaction grouped by the sequence number
Hashtable<Pair<int64_t, int64_t> *, Transaction *, uintptr_t, 0, pairHashFunction, pairEquals> *liveTransactionByTransactionIdTable; // live transaction grouped by the transaction ID
- Hashtable<int64_t, Hashtable<int64_t, Commit *> > *liveCommitsTable;
- Hashtable<IoTString *, Commit *> *liveCommitsByKeyTable;
+ Hashtable<int64_t, Hashtable<int64_t, Commit *> *> *liveCommitsTable;
+ Hashtable<IoTString *, Commit *, uintptr_t, 0, hashString, StringEquals> *liveCommitsByKeyTable;
Hashtable<int64_t, int64_t> *lastCommitSeenSequenceNumberByArbitratorTable;
Vector<int64_t> *rejectedSlotVector; // Vector of rejected slots that have yet to be sent to the server
Vector<Transaction *> *pendingTransactionQueue;
*/
void setResizeThreshold();
bool sendToServer(NewKey *newKey);
+ NewKey * handlePartialSend(NewKey * newKey);
bool updateFromLocal(int64_t machineId);
Pair<bool, bool> sendTransactionToLocal(Transaction *transaction);
- ThreeTuple<bool, bool, Array<Slot *> *> sendSlotsToServer(Slot *slot, int newSize, bool isNewKey);
+ bool sendSlotsToServer(Slot *slot, int newSize, bool isNewKey, bool * wasInserted, Array<Slot *> **array);
/**
* Returns false if a resize was needed
*/
public:
Table(IoTString *baseurl, IoTString *password, int64_t _localMachineId, int listeningPort);
Table(CloudComm *_cloud, int64_t _localMachineId);
+ ~Table();
/**
* Initialize the table by inserting a table status as the first entry into the table status