Hashtable<Transaction *, Vector<int32_t> *> *lastTransactionPartsSent;
Vector<Entry *> *lastPendingSendArbitrationEntriesToDelete;
NewKey *lastNewKey;
-
+ void processTransactionList(bool handlePartial);
+ void clearSentParts();
/* Data Structures */
Hashtable<IoTString *, KeyValue *, uintptr_t, 0, hashString, StringEquals> *committedKeyValueTable;// Table of committed key value pairs
bool fillSlot(Slot *slot, bool resize, NewKey *newKeyEntry, int & newSize, bool & insertedKey);
void doRejectedMessages(Slot *s);
- ThreeTuple<bool, bool, int64_t> doMandatoryResuce(Slot *slot, bool resize);
+ ThreeTuple<bool, bool, int64_t> doMandatoryRescue(Slot *slot, bool resize);
void doOptionalRescue(Slot *s, bool seenliveslot, int64_t seqn, bool resize);
/**