#include "TransactionStatus.h"
#include "Transaction.h"
#include "LastMessage.h"
-#include "Random.h"
+#include "SecureRandom.h"
#include "ByteBuffer.h"
#include "Abort.h"
#include "CommitPart.h"
*/
void Table::init() {
// Init helper objects
- random = new Random();
+ random = new SecureRandom();
buffer = new SlotBuffer();
// init data structs