* @version 1.0
*/
-SlotIndexer::SlotIndexer(Array<Slot*> * _updates, SlotBuffer * _buffer) :
+SlotIndexer::SlotIndexer(Array<Slot *> *_updates, SlotBuffer *_buffer) :
buffer(_buffer),
updates(_updates),
firstslotseqnum(updates->get(0)->getSequenceNumber()) {
}
-Slot * SlotIndexer::getSlot(int64_t seqnum) {
+Slot *SlotIndexer::getSlot(int64_t seqnum) {
if (seqnum >= firstslotseqnum) {
int32_t offset = (int32_t) (seqnum - firstslotseqnum);
if (offset >= updates->length())