* Decrement the count of client-side connections.
*/
virtual void onConnectionRemoved() = 0;
- virtual ~IConnectionCounter() {}
+ virtual ~IConnectionCounter() = default;
};
class SimpleConnectionCounter: public IConnectionCounter {
void onConnectionAdded() override { numConnections_++; }
void onConnectionRemoved() override { numConnections_--; }
- virtual ~SimpleConnectionCounter() {}
+ virtual ~SimpleConnectionCounter() = default;
protected:
uint64_t maxConnections_{0};