/*
- * Copyright 2016 Facebook, Inc.
+ * Copyright 2017 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <thread>
+#include <boost/thread/barrier.hpp>
+#include <glog/logging.h>
+
#include <folly/Singleton.h>
#include <folly/experimental/io/FsUtil.h>
#include <folly/io/async/EventBase.h>
#include <folly/Subprocess.h>
#endif
-#include <glog/logging.h>
-#include <boost/thread/barrier.hpp>
-
-FOLLY_GCC_DISABLE_WARNING(deprecated-declarations)
+FOLLY_GCC_DISABLE_WARNING("-Wdeprecated-declarations")
using namespace folly;
auto& vault = *SingletonVault::singleton<SharedPtrUsageTag>();
EXPECT_EQ(vault.registeredSingletonCount(), 0);
- SingletonSharedPtrUsage<Watchdog> watchdog_singleton;
+ std::vector<std::unique_ptr<Watchdog>> watchdog_instances;
+ SingletonSharedPtrUsage<Watchdog> watchdog_singleton(
+ [&] {
+ watchdog_instances.push_back(std::make_unique<Watchdog>());
+ return watchdog_instances.back().get();
+ },
+ [&](Watchdog* ptr) {
+ // Make sure that only second instance is destroyed. First instance is
+ // expected to be leaked.
+ EXPECT_EQ(watchdog_instances[1].get(), ptr);
+ watchdog_instances[1].reset();
+ });
EXPECT_EQ(vault.registeredSingletonCount(), 1);
SingletonSharedPtrUsage<ChildWatchdog> child_watchdog_singleton;
auto start_time = std::chrono::steady_clock::now();
vault.destroyInstances();
auto duration = std::chrono::steady_clock::now() - start_time;
- EXPECT_TRUE(duration > std::chrono::seconds{4} &&
- duration < std::chrono::seconds{6});
+ EXPECT_TRUE(
+ duration > std::chrono::seconds{4} &&
+ duration < std::chrono::seconds{folly::kIsSanitizeAddress ? 30 : 6});
}
EXPECT_EQ(vault.registeredSingletonCount(), 4);
EXPECT_EQ(vault.livingSingletonCount(), 0);
namespace {
struct EagerInitSyncTag {};
-}
+} // namespace
template <typename T, typename Tag = detail::DefaultTag>
using SingletonEagerInitSync = Singleton<T, Tag, EagerInitSyncTag>;
TEST(Singleton, SingletonEagerInitSync) {
namespace {
struct EagerInitAsyncTag {};
-}
+} // namespace
template <typename T, typename Tag = detail::DefaultTag>
using SingletonEagerInitAsync = Singleton<T, Tag, EagerInitAsyncTag>;
TEST(Singleton, SingletonEagerInitAsync) {
}
}
- virtual ~TestEagerInitParallelExecutor() override {
+ ~TestEagerInitParallelExecutor() override {
for (auto eb : eventBases_) {
eb->runInEventBaseThread([eb] { eb->terminateLoopSoon(); });
}
}
}
- virtual void add(folly::Func func) override {
+ void add(folly::Func func) override {
const auto index = (counter_ ++) % eventBases_.size();
eventBases_[index]->add(std::move(func));
}
std::vector<std::shared_ptr<std::thread>> threads_;
std::atomic<size_t> counter_ {0};
};
-} // namespace
+} // namespace
namespace {
struct EagerInitParallelTag {};
-}
+} // namespace
template <typename T, typename Tag = detail::DefaultTag>
using SingletonEagerInitParallel = Singleton<T, Tag, EagerInitParallelTag>;
TEST(Singleton, SingletonEagerInitParallel) {
auto p = Subprocess(
std::vector<std::string>{sub.string()},
Subprocess::Options()
- .stdin(Subprocess::CLOSE)
- .stdout(Subprocess::CLOSE)
+ .stdinFd(Subprocess::CLOSE)
+ .stdoutFd(Subprocess::CLOSE)
.pipeStderr()
.closeOtherFds());
auto err = p.communicate("").second;
EXPECT_EQ(42, x2p->a1);
EXPECT_EQ(std::string("foo"), x2p->a2);
}
+
+struct ConcurrentCreationDestructionTag {};
+template <typename T, typename Tag = detail::DefaultTag>
+using SingletonConcurrentCreationDestruction =
+ Singleton<T, Tag, ConcurrentCreationDestructionTag>;
+
+folly::Baton<> slowpokeNeedySingletonBaton;
+
+struct SlowpokeNeedySingleton {
+ SlowpokeNeedySingleton() {
+ slowpokeNeedySingletonBaton.post();
+ /* sleep override */ std::this_thread::sleep_for(
+ std::chrono::milliseconds(100));
+ auto unused =
+ SingletonConcurrentCreationDestruction<NeededSingleton>::try_get();
+ EXPECT_NE(unused, nullptr);
+ }
+};
+
+TEST(Singleton, ConcurrentCreationDestruction) {
+ auto& vault = *SingletonVault::singleton<ConcurrentCreationDestructionTag>();
+ SingletonConcurrentCreationDestruction<NeededSingleton> neededSingleton;
+ SingletonConcurrentCreationDestruction<SlowpokeNeedySingleton> needySingleton;
+ vault.registrationComplete();
+
+ std::thread needyThread([&] { needySingleton.try_get(); });
+
+ slowpokeNeedySingletonBaton.wait();
+
+ vault.destroyInstances();
+
+ needyThread.join();
+}
+
+struct MainThreadDestructorTag {};
+template <typename T, typename Tag = detail::DefaultTag>
+using SingletonMainThreadDestructor =
+ Singleton<T, Tag, MainThreadDestructorTag>;
+
+struct ThreadLoggingSingleton {
+ ThreadLoggingSingleton() {
+ initThread = std::this_thread::get_id();
+ }
+
+ ~ThreadLoggingSingleton() {
+ destroyThread = std::this_thread::get_id();
+ }
+
+ static std::thread::id initThread;
+ static std::thread::id destroyThread;
+};
+std::thread::id ThreadLoggingSingleton::initThread{};
+std::thread::id ThreadLoggingSingleton::destroyThread{};
+
+TEST(Singleton, MainThreadDestructor) {
+ auto& vault = *SingletonVault::singleton<MainThreadDestructorTag>();
+ SingletonMainThreadDestructor<ThreadLoggingSingleton> singleton;
+
+ vault.registrationComplete();
+ EXPECT_EQ(std::thread::id(), ThreadLoggingSingleton::initThread);
+
+ singleton.try_get();
+ EXPECT_EQ(std::this_thread::get_id(), ThreadLoggingSingleton::initThread);
+
+ std::thread t([instance = singleton.try_get()] {
+ /* sleep override */ std::this_thread::sleep_for(
+ std::chrono::milliseconds{100});
+ });
+
+ EXPECT_EQ(std::thread::id(), ThreadLoggingSingleton::destroyThread);
+
+ vault.destroyInstances();
+ EXPECT_EQ(std::this_thread::get_id(), ThreadLoggingSingleton::destroyThread);
+
+ t.join();
+}
+
+TEST(Singleton, DoubleMakeMockAfterTryGet) {
+ // to keep track of calls to ctor and dtor below
+ struct Counts {
+ size_t ctor = 0;
+ size_t dtor = 0;
+ };
+
+ // a test type which keeps track of its ctor and dtor calls
+ struct VaultTag {};
+ struct PrivateTag {};
+ struct Object {
+ explicit Object(Counts& counts) : counts_(counts) {
+ ++counts_.ctor;
+ }
+ ~Object() {
+ ++counts_.dtor;
+ }
+ Counts& counts_;
+ };
+ using SingletonObject = Singleton<Object, PrivateTag, VaultTag>;
+
+ // register everything
+ Counts counts;
+ auto& vault = *SingletonVault::singleton<VaultTag>();
+ auto new_object = [&] { return new Object(counts); };
+ SingletonObject object_(new_object);
+ vault.registrationComplete();
+
+ // no eager inits, nada (sanity)
+ EXPECT_EQ(0, counts.ctor);
+ EXPECT_EQ(0, counts.dtor);
+
+ // explicit request, ctor
+ SingletonObject::try_get();
+ EXPECT_EQ(1, counts.ctor);
+ EXPECT_EQ(0, counts.dtor);
+
+ // first make_mock, dtor (ctor is lazy)
+ SingletonObject::make_mock(new_object);
+ EXPECT_EQ(1, counts.ctor);
+ EXPECT_EQ(1, counts.dtor);
+
+ // second make_mock, nada (dtor already ran, ctor is lazy)
+ SingletonObject::make_mock(new_object);
+ EXPECT_EQ(1, counts.ctor);
+ EXPECT_EQ(1, counts.dtor);
+}