FOLLY_ALWAYS_INLINE int __builtin_clz(unsigned int x) {
unsigned long index;
- return (int)(_BitScanReverse(&index, (unsigned long)x) ? 31 - index : 32);
+ return int(_BitScanReverse(&index, (unsigned long)x) ? 31 - index : 32);
}
FOLLY_ALWAYS_INLINE int __builtin_clzl(unsigned long x) {
FOLLY_ALWAYS_INLINE int __builtin_clzll(unsigned long long x) {
unsigned long index;
- return (int)(_BitScanReverse64(&index, x) ? 63 - index : 64);
+ return int(_BitScanReverse64(&index, x) ? 63 - index : 64);
}
FOLLY_ALWAYS_INLINE int __builtin_ctzll(unsigned long long x) {
unsigned long index;
- return (int)(_BitScanForward64(&index, x) ? index : 64);
+ return int(_BitScanForward64(&index, x) ? index : 64);
}
FOLLY_ALWAYS_INLINE int __builtin_ffs(int x) {
unsigned long index;
- return (int)(_BitScanForward(&index, (unsigned long)x) ? index + 1 : 0);
+ return int(_BitScanForward(&index, (unsigned long)x) ? index + 1 : 0);
}
-FOLLY_ALWAYS_INLINE int __builtin_ffsl(long x) { return __builtin_ffs((int)x); }
+FOLLY_ALWAYS_INLINE int __builtin_ffsl(long x) {
+ return __builtin_ffs(int(x));
+}
FOLLY_ALWAYS_INLINE int __builtin_ffsll(long long x) {
unsigned long index;
- return (int)(_BitScanForward64(&index, (unsigned long long)x) ? index + 1 : 0);
+ return int(_BitScanForward64(&index, (unsigned long long)x) ? index + 1 : 0);
+}
+
+FOLLY_ALWAYS_INLINE int __builtin_popcount(unsigned int x) {
+ return int(__popcnt(x));
}
FOLLY_ALWAYS_INLINE int __builtin_popcountll(unsigned long long x) {
- return (int)__popcnt64(x);
+ return int(__popcnt64(x));
}
FOLLY_ALWAYS_INLINE void* __builtin_return_address(unsigned int frame) {
// I really hope frame is zero...
+ (void)frame;
assert(frame == 0);
return _ReturnAddress();
}