// Unfortunately, event_set() resets the event_base, so we have to remember
// it before hand, then pass it back into event_base_set() afterwards
struct event_base* evb = event_.ev_base;
// Unfortunately, event_set() resets the event_base, so we have to remember
// it before hand, then pass it back into event_base_set() afterwards
struct event_base* evb = event_.ev_base;