/*
- * Copyright 2015 Facebook, Inc.
+ * Copyright 2017 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#pragma once
-#include <folly/MoveWrapper.h>
-#include <folly/io/IOBufQueue.h>
#include <folly/Memory.h>
+#include <folly/io/IOBufQueue.h>
#include <folly/io/async/AsyncUDPSocket.h>
#include <folly/io/async/EventBase.h>
std::unique_ptr<folly::IOBuf> buf,
bool truncated) noexcept = 0;
- virtual ~Callback() {}
+ virtual ~Callback() = default;
};
/**
nextListener_(0) {
}
- ~AsyncUDPServerSocket() {
+ ~AsyncUDPServerSocket() override {
if (socket_) {
close();
}
return socket_->address();
}
- void getAddress(SocketAddress* a) const {
+ void getAddress(SocketAddress* a) const override {
*a = address();
}
socket_.reset();
}
- EventBase* getEventBase() const {
+ EventBase* getEventBase() const override {
return evb_;
}
private:
// AsyncUDPSocket::ReadCallback
- void getReadBuffer(void** buf, size_t* len) noexcept {
+ void getReadBuffer(void** buf, size_t* len) noexcept override {
std::tie(*buf, *len) = buf_.preallocate(packetSize_, packetSize_);
}
- void onDataAvailable(const folly::SocketAddress& clientAddress,
- size_t len,
- bool truncated) noexcept {
+ void onDataAvailable(
+ const folly::SocketAddress& clientAddress,
+ size_t len,
+ bool truncated) noexcept override {
buf_.postallocate(len);
auto data = buf_.split(len);
auto client = clientAddress;
auto callback = listeners_[nextListener_].second;
- auto mvp =
- folly::MoveWrapper<
- std::unique_ptr<folly::IOBuf>>(std::move(data));
auto socket = socket_;
// Schedule it in the listener's eventbase
// XXX: Speed this up
- std::function<void()> f = [socket, client, callback, mvp, truncated] () mutable {
- callback->onDataAvailable(socket, client, std::move(*mvp), truncated);
+ auto f = [
+ socket,
+ client,
+ callback,
+ data = std::move(data),
+ truncated
+ ]() mutable {
+ callback->onDataAvailable(socket, client, std::move(data), truncated);
};
- listeners_[nextListener_].first->runInEventBaseThread(f);
+ listeners_[nextListener_].first->runInEventBaseThread(std::move(f));
++nextListener_;
}
- void onReadError(const AsyncSocketException& ex) noexcept {
+ void onReadError(const AsyncSocketException& ex) noexcept override {
LOG(ERROR) << ex.what();
// Lets register to continue listening for packets
socket_->resumeRead(this);
}
- void onReadClosed() noexcept {
+ void onReadClosed() noexcept override {
for (auto& listener: listeners_) {
auto callback = listener.second;
bool reusePort_{false};
};
-} // Namespace
+} // namespace folly