registerForConnectEvents();
} catch (const AsyncSocketException& ex) {
return WriteResult(
- WRITE_ERROR, folly::make_unique<AsyncSocketException>(ex));
+ WRITE_ERROR, std::make_unique<AsyncSocketException>(ex));
}
// Let's fake it that no bytes were written and return an errno.
errno = EAGAIN;
totalWritten = -1;
} catch (const AsyncSocketException& ex) {
return WriteResult(
- WRITE_ERROR, folly::make_unique<AsyncSocketException>(ex));
+ WRITE_ERROR, std::make_unique<AsyncSocketException>(ex));
}
} else if (errno == EAGAIN) {
// Normally sendmsg would indicate that the write would block.
// instead, and is an error condition indicating no fds available.
return WriteResult(
WRITE_ERROR,
- folly::make_unique<AsyncSocketException>(
+ std::make_unique<AsyncSocketException>(
AsyncSocketException::UNKNOWN, "No more free local ports"));
}
} else {