* See the License for the specific language governing permissions and
* limitations under the License.
*/
-#pragma once
-#include <folly/io/async/AsyncTransport.h>
-#include <folly/io/async/EventHandler.h>
-#include <folly/io/async/DelayedDestruction.h>
-#include <folly/io/IOBufQueue.h>
+#pragma once
#include <list>
#include <system_error>
+#include <folly/io/IOBufQueue.h>
+#include <folly/io/async/AsyncTransport.h>
+#include <folly/io/async/DelayedDestruction.h>
+#include <folly/io/async/EventHandler.h>
+
namespace folly {
class AsyncSocketException;