* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
#include <folly/init/Init.h>
-#include <folly/Singleton.h>
-#include <folly/experimental/symbolizer/SignalHandler.h>
#include <glog/logging.h>
-#include <gflags/gflags.h>
+
+#include <folly/Singleton.h>
+#if !defined(__APPLE__) && !defined(_WIN32)
+#define USE_FOLLY_SYMBOLIZER 1
+#endif
+
+#ifdef USE_FOLLY_SYMBOLIZER
+#include <folly/experimental/symbolizer/SignalHandler.h>
+#endif
+#include <folly/portability/GFlags.h>
namespace folly {
void init(int* argc, char*** argv, bool removeFlags) {
+#ifdef USE_FOLLY_SYMBOLIZER
// Install the handler now, to trap errors received during startup.
// The callbacks, if any, can be installed later
folly::symbolizer::installFatalSignalHandler();
+#else
+ google::InstallFailureSignalHandler();
+#endif
google::ParseCommandLineFlags(argc, argv, removeFlags);
auto programName = argc && argv && *argc > 0 ? (*argv)[0] : "unknown";
google::InitGoogleLogging(programName);
+#ifdef USE_FOLLY_SYMBOLIZER
// Don't use glog's DumpStackTraceAndExit; rely on our signal handler.
google::InstallFailureFunction(abort);
+#endif
// Move from the registration phase to the "you can actually instantiate
// things now" phase.
folly::SingletonVault::singleton()->registrationComplete();
+#ifdef USE_FOLLY_SYMBOLIZER
// Actually install the callbacks into the handler.
folly::symbolizer::installFatalSignalCallbacks();
+#endif
}
} //!folly