/// by then), and it is active (active by default).
///
/// Inactive Futures will activate upon destruction.
- Future<T>& activate() & DEPRECATED {
+ DEPRECATED Future<T>& activate() & {
core_->activate();
return *this;
}
- Future<T>& deactivate() & DEPRECATED {
+ DEPRECATED Future<T>& deactivate() & {
core_->deactivate();
return *this;
}
- Future<T> activate() && DEPRECATED {
+ DEPRECATED Future<T> activate() && {
core_->activate();
return std::move(*this);
}
- Future<T> deactivate() && DEPRECATED {
+ DEPRECATED Future<T> deactivate() && {
core_->deactivate();
return std::move(*this);
}