/*
- * Copyright 2013 Facebook, Inc.
+ * Copyright 2015 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#ifndef FOLLY_DYNAMIC_H_
#define FOLLY_DYNAMIC_H_
-#include <unordered_map>
+#include <cstdint>
+#include <initializer_list>
#include <memory>
-#include <string>
-#include <utility>
#include <ostream>
+#include <string>
#include <type_traits>
-#include <initializer_list>
+#include <unordered_map>
+#include <utility>
#include <vector>
-#include <cstdint>
+
#include <boost/operators.hpp>
-#include "folly/Traits.h"
-#include "folly/FBString.h"
+#include <folly/FBString.h>
+#include <folly/Range.h>
+#include <folly/Traits.h>
namespace folly {
typedef std::vector<dynamic> Array;
public:
typedef Array::const_iterator const_iterator;
+ typedef dynamic value_type;
struct const_key_iterator;
struct const_value_iterator;
struct const_item_iterator;
/*
* String compatibility constructors.
*/
+ /* implicit */ dynamic(StringPiece val);
/* implicit */ dynamic(char const* val);
/* implicit */ dynamic(std::string const& val);
+ /* implicit */ dynamic(fbstring const& val);
+ /* implicit */ dynamic(fbstring&& val);
/*
* This is part of the plumbing for object(), above. Used to create
template<class Iterator> dynamic(Iterator first, Iterator last);
dynamic(dynamic const&);
- dynamic(dynamic&&);
- ~dynamic();
+ dynamic(dynamic&&) noexcept;
+ ~dynamic() noexcept;
/*
* "Deep" equality comparison. This will compare all the way down
* Basic guarantee only.
*/
dynamic& operator=(dynamic const&);
- dynamic& operator=(dynamic&&);
+ dynamic& operator=(dynamic&&) noexcept;
/*
* For simple dynamics (not arrays or objects), this prints the
int64_t asInt() const;
bool asBool() const;
+ /*
+ * Extract the value stored in this dynamic without type conversion.
+ *
+ * These will throw a TypeError if the dynamic has a different type.
+ */
+ const fbstring& getString() const&;
+ double getDouble() const&;
+ int64_t getInt() const&;
+ bool getBool() const&;
+ fbstring& getString() &;
+ double& getDouble() &;
+ int64_t& getInt() &;
+ bool& getBool() &;
+ fbstring getString() &&;
+ double getDouble() &&;
+ int64_t getInt() &&;
+ bool getBool() &&;
+
/*
* It is occasionally useful to access a string's internal pointer
* directly, without the type conversion of `asString()`.
*
* These will throw a TypeError if the dynamic is not a string.
*/
- const char* data() const;
- const char* c_str() const;
+ const char* data() const&;
+ const char* data() && = delete;
+ const char* c_str() const&;
+ const char* c_str() && = delete;
+ StringPiece stringPiece() const;
/*
* Returns: true if this dynamic is null, an empty array, an empty
*/
const_item_iterator find(dynamic const&) const;
-
/*
* If this is an object, returns whether it contains a field with
* the given name. Otherwise throws TypeError.
* will throw a TypeError. Using an index that is out of range or
* object-element that's not present throws std::out_of_range.
*/
- dynamic const& at(dynamic const&) const;
- dynamic& at(dynamic const&);
+ dynamic const& at(dynamic const&) const&;
+ dynamic& at(dynamic const&) &;
+ dynamic at(dynamic const&) &&;
/*
* Like 'at', above, except it returns either a pointer to the contained
* Using these with dynamic objects that are not arrays or objects
* will throw a TypeError.
*/
- const dynamic* get_ptr(dynamic const&) const;
- dynamic* get_ptr(dynamic const&);
+ const dynamic* get_ptr(dynamic const&) const&;
+ dynamic* get_ptr(dynamic const&) &;
+ dynamic* get_ptr(dynamic const&) && = delete;
/*
* This works for access to both objects and arrays.
*
* These functions do not invalidate iterators.
*/
- dynamic& operator[](dynamic const&);
- dynamic const& operator[](dynamic const&) const;
+ dynamic& operator[](dynamic const&) &;
+ dynamic const& operator[](dynamic const&) const&;
+ dynamic operator[](dynamic const&) &&;
/*
* Only defined for objects, throws TypeError otherwise.
* a reference to the existing value if present, the new value otherwise.
*/
dynamic
- getDefault(const dynamic& k, const dynamic& v = dynamic::object) const;
- dynamic&& getDefault(const dynamic& k, dynamic&& v) const;
+ getDefault(const dynamic& k, const dynamic& v = dynamic::object) const&;
+ dynamic getDefault(const dynamic& k, dynamic&& v) const&;
+ dynamic getDefault(const dynamic& k, const dynamic& v = dynamic::object) &&;
+ dynamic getDefault(const dynamic& k, dynamic&& v) &&;
template<class K, class V = dynamic>
dynamic& setDefault(K&& k, V&& v = dynamic::object);
private:
friend struct TypeError;
struct ObjectImpl;
- struct ObjectMaker;
template<class T> struct TypeInfo;
template<class T> struct CompareOp;
template<class T> struct GetAddrImpl;
template<class T> T const& get() const;
template<class T> T& get();
- template<class T> T* get_nothrow();
- template<class T> T const* get_nothrow() const;
- template<class T> T* getAddress();
- template<class T> T const* getAddress() const;
+ template<class T> T* get_nothrow() & noexcept;
+ template<class T> T const* get_nothrow() const& noexcept;
+ template<class T> T* get_nothrow() && noexcept = delete;
+ template<class T> T* getAddress() noexcept;
+ template<class T> T const* getAddress() const noexcept;
template<class T> T asImpl() const;
static char const* typeName(Type);
- void destroy();
+ void destroy() noexcept;
void print(std::ostream&) const;
void print_as_pseudo_json(std::ostream&) const; // see json.cpp
* incomplete type right now). (Note that in contrast we know it
* is ok to do this with fbvector because we own it.)
*/
- typename std::aligned_storage<
+ std::aligned_storage<
sizeof(std::unordered_map<int,int>),
alignof(std::unordered_map<int,int>)
>::type objectBuffer;
}
-#include "folly/dynamic-inl.h"
+#include <folly/dynamic-inl.h>
#endif