+StaticMetaBase::StaticMetaBase(ThreadEntry* (*threadEntry)(), bool strict)
+ : nextId_(1), threadEntry_(threadEntry), strict_(strict) {
+ head_.next = head_.prev = &head_;
+ int ret = pthread_key_create(&pthreadKey_, &onThreadExit);
+ checkPosixError(ret, "pthread_key_create failed");
+ PthreadKeyUnregister::registerKey(pthreadKey_);
+}
+
+void StaticMetaBase::onThreadExit(void* ptr) {
+#ifdef FOLLY_TLD_USE_FOLLY_TLS
+ auto threadEntry = static_cast<ThreadEntry*>(ptr);
+#else
+ std::unique_ptr<ThreadEntry> threadEntry(static_cast<ThreadEntry*>(ptr));
+#endif
+ DCHECK_GT(threadEntry->elementsCapacity, 0u);
+ auto& meta = *threadEntry->meta;
+
+ // Make sure this ThreadEntry is available if ThreadLocal A is accessed in
+ // ThreadLocal B destructor.
+ pthread_setspecific(meta.pthreadKey_, &(*threadEntry));
+ SCOPE_EXIT {
+ pthread_setspecific(meta.pthreadKey_, nullptr);
+ };
+
+ {
+ SharedMutex::ReadHolder rlock(nullptr);
+ if (meta.strict_) {
+ rlock = SharedMutex::ReadHolder(meta.accessAllThreadsLock_);
+ }
+ {
+ std::lock_guard<std::mutex> g(meta.lock_);
+ meta.erase(&(*threadEntry));
+ // No need to hold the lock any longer; the ThreadEntry is private to this
+ // thread now that it's been removed from meta.
+ }
+ // NOTE: User-provided deleter / object dtor itself may be using ThreadLocal
+ // with the same Tag, so dispose() calls below may (re)create some of the
+ // elements or even increase elementsCapacity, thus multiple cleanup rounds
+ // may be required.
+ for (bool shouldRun = true; shouldRun;) {
+ shouldRun = false;
+ FOR_EACH_RANGE (i, 0, threadEntry->elementsCapacity) {
+ if (threadEntry->elements[i].dispose(TLPDestructionMode::THIS_THREAD)) {
+ shouldRun = true;
+ }
+ }
+ }
+ }
+ free(threadEntry->elements);
+ threadEntry->elements = nullptr;
+ threadEntry->meta = nullptr;
+}
+
+uint32_t StaticMetaBase::allocate(EntryID* ent) {
+ uint32_t id;
+ auto& meta = *this;
+ std::lock_guard<std::mutex> g(meta.lock_);
+
+ id = ent->value.load();
+ if (id != kEntryIDInvalid) {
+ return id;
+ }
+
+ if (!meta.freeIds_.empty()) {
+ id = meta.freeIds_.back();
+ meta.freeIds_.pop_back();
+ } else {
+ id = meta.nextId_++;
+ }
+
+ uint32_t old_id = ent->value.exchange(id);
+ DCHECK_EQ(old_id, kEntryIDInvalid);
+ return id;
+}
+
+void StaticMetaBase::destroy(EntryID* ent) {
+ try {
+ auto& meta = *this;
+
+ // Elements in other threads that use this id.
+ std::vector<ElementWrapper> elements;
+
+ {
+ SharedMutex::WriteHolder wlock(nullptr);
+ if (meta.strict_) {
+ /*
+ * In strict mode, the logic guarantees per-thread instances are
+ * destroyed by the moment ThreadLocal<> dtor returns.
+ * In order to achieve that, we should wait until concurrent
+ * onThreadExit() calls (that might acquire ownership over per-thread
+ * instances in order to destroy them) are finished.
+ */
+ wlock = SharedMutex::WriteHolder(meta.accessAllThreadsLock_);
+ }
+
+ {
+ std::lock_guard<std::mutex> g(meta.lock_);
+ uint32_t id = ent->value.exchange(kEntryIDInvalid);
+ if (id == kEntryIDInvalid) {
+ return;
+ }
+
+ for (ThreadEntry* e = meta.head_.next; e != &meta.head_; e = e->next) {
+ if (id < e->elementsCapacity && e->elements[id].ptr) {
+ elements.push_back(e->elements[id]);
+
+ /*
+ * Writing another thread's ThreadEntry from here is fine;
+ * the only other potential reader is the owning thread --
+ * from onThreadExit (which grabs the lock, so is properly
+ * synchronized with us) or from get(), which also grabs
+ * the lock if it needs to resize the elements vector.
+ *
+ * We can't conflict with reads for a get(id), because
+ * it's illegal to call get on a thread local that's
+ * destructing.
+ */
+ e->elements[id].ptr = nullptr;
+ e->elements[id].deleter1 = nullptr;
+ e->elements[id].ownsDeleter = false;
+ }
+ }
+ meta.freeIds_.push_back(id);
+ }
+ }
+ // Delete elements outside the locks.
+ for (ElementWrapper& elem : elements) {
+ elem.dispose(TLPDestructionMode::ALL_THREADS);
+ }
+ } catch (...) { // Just in case we get a lock error or something anyway...
+ LOG(WARNING) << "Destructor discarding an exception that was thrown.";
+ }
+}
+
+/**
+ * Reserve enough space in the ThreadEntry::elements for the item
+ * @id to fit in.
+ */
+void StaticMetaBase::reserve(EntryID* id) {
+ auto& meta = *this;
+ ThreadEntry* threadEntry = (*threadEntry_)();
+ size_t prevCapacity = threadEntry->elementsCapacity;
+
+ uint32_t idval = id->getOrAllocate(meta);
+ if (prevCapacity > idval) {
+ return;
+ }
+ // Growth factor < 2, see folly/docs/FBVector.md; + 5 to prevent
+ // very slow start.
+ size_t newCapacity = static_cast<size_t>((idval + 5) * 1.7);
+ assert(newCapacity > prevCapacity);
+ ElementWrapper* reallocated = nullptr;
+
+ // Need to grow. Note that we can't call realloc, as elements is
+ // still linked in meta, so another thread might access invalid memory
+ // after realloc succeeds. We'll copy by hand and update our ThreadEntry
+ // under the lock.
+ if (usingJEMalloc()) {
+ bool success = false;
+ size_t newByteSize = nallocx(newCapacity * sizeof(ElementWrapper), 0);