#include <sys/types.h>
}
-#include "folly/Conv.h"
-#include "folly/Format.h"
+#include <folly/Conv.h>
+#include <folly/Format.h>
namespace folly { namespace detail {
// Compare a byte at a time. Note - I measured compared this with
// going multiple bytes at a time (8, 4, 2 and 1). It turns out
// to be 20 - 25% slower for 4 and 16 byte arrays.
- while (byteIndex * 8 <= mask && one[byteIndex] == two[byteIndex]) {
+ while (byteIndex * 8 < mask && one[byteIndex] == two[byteIndex]) {
ba[byteIndex] = one[byteIndex];
++byteIndex;
}