#include <folly/portability/Sockets.h>
-namespace folly { namespace detail {
+namespace folly {
+namespace detail {
std::string familyNameStrDefault(sa_family_t family);
if (bitIndex >= ip.bitCount()) {
getNthMSBitImplThrow(ip.bitCount(), family);
}
- //Underlying bytes are in n/w byte order
+ // Underlying bytes are in n/w byte order
return (ip.getNthMSByte(bitIndex / 8) & (0x80 >> (bitIndex % 8))) != 0;
}
-
-}} // folly::detail
+} // namespace detail
+} // namespace folly