clean out includes, etc.
[cdsspec-compiler.git] / nodestack.cc
index 01273479a69ed90919c3b60765fe8a814d2a584b..f46e4b75571fd03b414760413bc68beff897f16f 100644 (file)
@@ -27,6 +27,7 @@
 Node::Node(ModelAction *act, Node *par, int nthreads, Node *prevfairness) :
        read_from_status(READ_FROM_PAST),
        action(act),
+       uninit_action(NULL),
        parent(par),
        num_threads(nthreads),
        explored_children(num_threads),
@@ -45,7 +46,8 @@ Node::Node(ModelAction *act, Node *par, int nthreads, Node *prevfairness) :
        relseq_break_writes(),
        relseq_break_index(0),
        misc_index(0),
-       misc_max(0)
+       misc_max(0),
+       yield_data(NULL)
 {
        ASSERT(act);
        act->set_node(this);
@@ -86,18 +88,82 @@ Node::Node(ModelAction *act, Node *par, int nthreads, Node *prevfairness) :
        }
 }
 
+int Node::get_yield_data(int tid1, int tid2) const {
+       if (tid1<num_threads && tid2 < num_threads)
+               return yield_data[YIELD_INDEX(tid1,tid2,num_threads)];
+       else
+               return YIELD_S | YIELD_D;
+}
+
+void Node::update_yield(Scheduler * scheduler) {
+       if (yield_data==NULL)
+               yield_data=(int *) model_calloc(1, sizeof(int)*num_threads*num_threads);
+       //handle base case
+       if (parent == NULL) {
+               for(int i = 0; i < num_threads*num_threads; i++) {
+                       yield_data[i] = YIELD_S | YIELD_D;
+               }
+               return;
+       }
+       int curr_tid=id_to_int(action->get_tid());
+
+       for(int u = 0; u < num_threads; u++) {
+               for(int v = 0; v < num_threads; v++) {
+                       int yield_state=parent->get_yield_data(u, v);
+                       bool next_enabled=scheduler->is_enabled(int_to_id(v));
+                       bool curr_enabled=parent->is_enabled(int_to_id(v));
+                       if (!next_enabled) {
+                               //Compute intersection of ES and E
+                               yield_state&=~YIELD_E;
+                               //Check to see if we disabled the thread
+                               if (u==curr_tid && curr_enabled)
+                                       yield_state|=YIELD_D;
+                       }
+                       yield_data[YIELD_INDEX(u, v, num_threads)]=yield_state;
+               }
+               yield_data[YIELD_INDEX(u, curr_tid, num_threads)]=(yield_data[YIELD_INDEX(u, curr_tid, num_threads)]&~YIELD_P)|YIELD_S;
+       }
+       //handle curr.yield(t) part of computation
+       if (action->is_yield()) {
+               for(int v = 0; v < num_threads; v++) {
+                       int yield_state=yield_data[YIELD_INDEX(curr_tid, v, num_threads)];
+                       if ((yield_state & (YIELD_E | YIELD_D)) && (!(yield_state & YIELD_S)))
+                               yield_state |= YIELD_P;
+                       yield_state &= YIELD_P;
+                       if (scheduler->is_enabled(int_to_id(v))) {
+                               yield_state|=YIELD_E;
+                       }
+                       yield_data[YIELD_INDEX(curr_tid, v, num_threads)]=yield_state;
+               }
+       }
+}
+
 /** @brief Node desctructor */
 Node::~Node()
 {
        delete action;
+       if (uninit_action)
+               delete uninit_action;
        if (enabled_array)
                model_free(enabled_array);
+       if (yield_data)
+               model_free(yield_data);
 }
 
 /** Prints debugging info for the ModelAction associated with this Node */
 void Node::print() const
 {
        action->print();
+       model_print("          thread status: ");
+       if (enabled_array) {
+               for (int i = 0; i < num_threads; i++) {
+                       char str[20];
+                       enabled_type_to_string(enabled_array[i], str);
+                       model_print("[%d: %s]", i, str);
+               }
+               model_print("\n");
+       } else
+               model_print("(info not available)\n");
        model_print("          backtrack: %s", backtrack_empty() ? "empty" : "non-empty ");
        for (int i = 0; i < (int)backtrack.size(); i++)
                if (backtrack[i] == true)
@@ -124,87 +190,7 @@ void Node::print() const
        model_print("          rel seq break: %s\n", relseq_break_empty() ? "empty" : "non-empty");
 }
 
-/*********************************** promise **********************************/
-
-/**
- * Sets a promise to explore meeting with the given node.
- * @param i is the promise index.
- */
-void Node::set_promise(unsigned int i)
-{
-       if (i >= resolve_promise.size())
-               resolve_promise.resize(i + 1, false);
-       resolve_promise[i] = true;
-}
-
-/**
- * Looks up whether a given promise should be satisfied by this node.
- * @param i The promise index.
- * @return true if the promise should be satisfied by the given ModelAction.
- */
-bool Node::get_promise(unsigned int i) const
-{
-       return (i < resolve_promise.size()) && (int)i == resolve_promise_idx;
-}
-
-/**
- * Increments to the next promise to resolve.
- * @return true if we have a valid combination.
- */
-bool Node::increment_promise()
-{
-       DBG();
-       if (resolve_promise.empty())
-               return false;
-       int prev_idx = resolve_promise_idx;
-       resolve_promise_idx++;
-       for ( ; resolve_promise_idx < (int)resolve_promise.size(); resolve_promise_idx++)
-               if (resolve_promise[resolve_promise_idx])
-                       return true;
-       resolve_promise_idx = prev_idx;
-       return false;
-}
-
-/**
- * Returns whether the promise set is empty.
- * @return true if we have explored all promise combinations.
- */
-bool Node::promise_empty() const
-{
-       for (int i = resolve_promise_idx + 1; i < (int)resolve_promise.size(); i++)
-               if (i >= 0 && resolve_promise[i])
-                       return false;
-       return true;
-}
-
-/** @brief Clear any promise-resolution information for this Node */
-void Node::clear_promise_resolutions()
-{
-       resolve_promise.clear();
-       resolve_promise_idx = -1;
-}
-
-/******************************* end promise **********************************/
-
-void Node::set_misc_max(int i)
-{
-       misc_max = i;
-}
-
-int Node::get_misc() const
-{
-       return misc_index;
-}
-
-bool Node::increment_misc()
-{
-       return (misc_index < misc_max) && ((++misc_index) < misc_max);
-}
-
-bool Node::misc_empty() const
-{
-       return (misc_index + 1) >= misc_max;
-}
+/****************************** threads backtracking **************************/
 
 /**
  * Checks if the Thread associated with this thread ID has been explored from
@@ -228,6 +214,17 @@ bool Node::backtrack_empty() const
        return (numBacktracks == 0);
 }
 
+void Node::explore(thread_id_t tid)
+{
+       int i = id_to_int(tid);
+       ASSERT(i < ((int)backtrack.size()));
+       if (backtrack[i]) {
+               backtrack[i] = false;
+               numBacktracks--;
+       }
+       explored_children[i] = true;
+}
+
 /**
  * Mark the appropriate backtracking information for exploring a thread choice.
  * @param act The ModelAction to explore
@@ -288,6 +285,90 @@ void Node::clear_backtracking()
        numBacktracks = 0;
 }
 
+/************************** end threads backtracking **************************/
+
+/*********************************** promise **********************************/
+
+/**
+ * Sets a promise to explore meeting with the given node.
+ * @param i is the promise index.
+ */
+void Node::set_promise(unsigned int i)
+{
+       if (i >= resolve_promise.size())
+               resolve_promise.resize(i + 1, false);
+       resolve_promise[i] = true;
+}
+
+/**
+ * Looks up whether a given promise should be satisfied by this node.
+ * @param i The promise index.
+ * @return true if the promise should be satisfied by the given ModelAction.
+ */
+bool Node::get_promise(unsigned int i) const
+{
+       return (i < resolve_promise.size()) && (int)i == resolve_promise_idx;
+}
+
+/**
+ * Increments to the next promise to resolve.
+ * @return true if we have a valid combination.
+ */
+bool Node::increment_promise()
+{
+       DBG();
+       if (resolve_promise.empty())
+               return false;
+       int prev_idx = resolve_promise_idx;
+       resolve_promise_idx++;
+       for ( ; resolve_promise_idx < (int)resolve_promise.size(); resolve_promise_idx++)
+               if (resolve_promise[resolve_promise_idx])
+                       return true;
+       resolve_promise_idx = prev_idx;
+       return false;
+}
+
+/**
+ * Returns whether the promise set is empty.
+ * @return true if we have explored all promise combinations.
+ */
+bool Node::promise_empty() const
+{
+       for (int i = resolve_promise_idx + 1; i < (int)resolve_promise.size(); i++)
+               if (i >= 0 && resolve_promise[i])
+                       return false;
+       return true;
+}
+
+/** @brief Clear any promise-resolution information for this Node */
+void Node::clear_promise_resolutions()
+{
+       resolve_promise.clear();
+       resolve_promise_idx = -1;
+}
+
+/******************************* end promise **********************************/
+
+void Node::set_misc_max(int i)
+{
+       misc_max = i;
+}
+
+int Node::get_misc() const
+{
+       return misc_index;
+}
+
+bool Node::increment_misc()
+{
+       return (misc_index < misc_max) && ((++misc_index) < misc_max);
+}
+
+bool Node::misc_empty() const
+{
+       return (misc_index + 1) >= misc_max;
+}
+
 bool Node::is_enabled(Thread *t) const
 {
        int thread_id = id_to_int(t->get_id());
@@ -314,6 +395,11 @@ bool Node::has_priority(thread_id_t tid) const
        return fairness[id_to_int(tid)].priority;
 }
 
+bool Node::has_priority_over(thread_id_t tid1, thread_id_t tid2) const
+{
+       return get_yield_data(id_to_int(tid1), id_to_int(tid2)) & YIELD_P;
+}
+
 /*********************************** read from ********************************/
 
 /**
@@ -584,6 +670,8 @@ bool Node::increment_future_value()
 
 /************************** end future values *********************************/
 
+/*********************** breaking release sequences ***************************/
+
 /**
  * Add a write ModelAction to the set of writes that may break the release
  * sequence. This is used during replay exploration of pending release
@@ -636,15 +724,27 @@ bool Node::relseq_break_empty() const
        return ((relseq_break_index + 1) >= ((int)relseq_break_writes.size()));
 }
 
-void Node::explore(thread_id_t tid)
+/******************* end breaking release sequences ***************************/
+
+/**
+ * Increments some behavior's index, if a new behavior is available
+ * @return True if there is a new behavior available; otherwise false
+ */
+bool Node::increment_behaviors()
 {
-       int i = id_to_int(tid);
-       ASSERT(i < ((int)backtrack.size()));
-       if (backtrack[i]) {
-               backtrack[i] = false;
-               numBacktracks--;
-       }
-       explored_children[i] = true;
+       /* satisfy a different misc_index values */
+       if (increment_misc())
+               return true;
+       /* satisfy a different set of promises */
+       if (increment_promise())
+               return true;
+       /* read from a different value */
+       if (increment_read_from())
+               return true;
+       /* resolve a release sequence differently */
+       if (increment_relseq_break())
+               return true;
+       return false;
 }
 
 NodeStack::NodeStack() :