clockvector: don't use global get_num_threads()
authorBrian Norris <banorris@uci.edu>
Tue, 16 Apr 2013 18:29:11 +0000 (11:29 -0700)
committerBrian Norris <banorris@uci.edu>
Tue, 16 Apr 2013 18:38:01 +0000 (11:38 -0700)
clockvector.cc

index 0945bcf751dcd7eca5de6159affea9db49c58e3f..0b325281007e35505f993c2f9798f5b02765621c 100644 (file)
@@ -1,7 +1,6 @@
 #include <cstring>
 #include <stdlib.h>
 
-#include "model.h"
 #include "action.h"
 #include "clockvector.h"
 #include "common.h"
  */
 ClockVector::ClockVector(ClockVector *parent, ModelAction *act)
 {
-       num_threads = model->get_num_threads();
+       ASSERT(act);
+       num_threads = int_to_id(act->get_tid()) + 1;
+       if (parent && parent->num_threads > num_threads)
+               num_threads = parent->num_threads;
+
        clock = (modelclock_t *)snapshot_calloc(num_threads, sizeof(int));
        if (parent)
                std::memcpy(clock, parent->clock, parent->num_threads * sizeof(modelclock_t));
 
-       if (act)
-               clock[id_to_int(act->get_tid())] = act->get_seq_number();
+       clock[id_to_int(act->get_tid())] = act->get_seq_number();
 }
 
 /** @brief Destructor */