Performance fix; delete unused data structures
authorweiyu <weiyuluo1232@gmail.com>
Thu, 10 Oct 2019 00:32:32 +0000 (17:32 -0700)
committerweiyu <weiyuluo1232@gmail.com>
Thu, 10 Oct 2019 00:32:32 +0000 (17:32 -0700)
funcnode.cc
history.cc
history.h

index 5333bce757eb2f863930e6ad03687c95fd175a21..b28fbd5bb5c8b925af9cc0573be8cecec1cd16b6 100644 (file)
@@ -139,7 +139,7 @@ void FuncNode::update_tree(action_list_t * act_list)
        if (act_list == NULL || act_list->size() == 0)
                return;
 
-       HashTable<void *, value_set_t *, uintptr_t, 4> * write_history = history->getWriteHistory();
+       HashTable<void *, value_set_t *, uintptr_t, 0> * write_history = history->getWriteHistory();
 
        /* build inst_list from act_list for later processing */
        func_inst_list_t inst_list;
index 2ad4c1a90c53b33f959d8830213b81019b5e685e..4fde914419161b3697561d5f71936065c40017f8 100644 (file)
@@ -19,7 +19,7 @@ ModelHistory::ModelHistory() :
        func_nodes()
 {
        /* The following are snapshot data structures */
-       write_history = new HashTable<void *, value_set_t *, uintptr_t, 4>();
+       write_history = new HashTable<void *, value_set_t *, uintptr_t, 0>();
        loc_rd_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
        loc_wr_func_nodes_map = new HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0>();
        loc_waiting_writes_map = new HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0>();
@@ -330,7 +330,6 @@ void ModelHistory::check_waiting_write(ModelAction * write_act)
        void * location = write_act->get_location();
        uint64_t value = write_act->get_write_value();
        SnapVector<ConcretePredicate *> * concrete_preds = loc_waiting_writes_map->get(location);
-       SnapVector<ConcretePredicate *> to_remove = SnapVector<ConcretePredicate *>();
        if (concrete_preds == NULL)
                return;
 
@@ -362,22 +361,16 @@ void ModelHistory::check_waiting_write(ModelAction * write_act)
                }
 
                if (satisfy_predicate) {
-                       to_remove.push_back(concrete_pred);
+                       /* Wake up threads */
+                       thread_id_t tid = concrete_pred->get_tid();
+                       Thread * thread = model->get_thread(tid);
+
+                       //model_print("** thread %d is woken up\n", thread->get_id());
+                       model->get_execution()->getFuzzer()->notify_paused_thread(thread);
                }
 
                index++;
        }
-
-       for (uint i = 0; i < to_remove.size(); i++) {
-               ConcretePredicate * concrete_pred = to_remove[i];
-
-               /* Wake up threads */
-               thread_id_t tid = concrete_pred->get_tid();
-               Thread * thread = model->get_thread(tid);
-
-               model_print("** thread %d is woken up\n", thread->get_id());
-               model->get_execution()->getFuzzer()->notify_paused_thread(thread);
-       }
 }
 
 WaitObj * ModelHistory::getWaitObj(thread_id_t tid)
@@ -520,7 +513,6 @@ void ModelHistory::monitor_waiting_thread_counter(thread_id_t tid)
 {
        WaitObj * wait_obj = getWaitObj(tid);
        thrd_id_set_t * waited_by = wait_obj->getWaitedBy();
-       SnapVector<thread_id_t> expire_threads;
 
        // Thread tid has taken an action, update the counter for threads waiting for tid
        thrd_id_set_iter * tid_iter = waited_by->iterator();
@@ -530,6 +522,7 @@ void ModelHistory::monitor_waiting_thread_counter(thread_id_t tid)
 
                bool expire = other_wait_obj->incr_counter(tid);
                if (expire) {
+//                     model_print("thread %d stops waiting for thread %d\n", waited_by_id, tid);
                        wait_obj->remove_waited_by(waited_by_id);
                        other_wait_obj->remove_waiting_for(tid);
 
index f8d866367c7e7e573067a0014f160e49b502a00f..4795eb53e4cae374027cccf6592eb68549dbc0f4 100644 (file)
--- a/history.h
+++ b/history.h
@@ -28,7 +28,7 @@ public:
        FuncNode * get_curr_func_node(thread_id_t tid);
 
        void update_write_history(void * location, uint64_t write_val);
-       HashTable<void *, value_set_t *, uintptr_t, 4> * getWriteHistory() { return write_history; }
+       HashTable<void *, value_set_t *, uintptr_t, 0> * getWriteHistory() { return write_history; }
        void update_loc_rd_func_nodes_map(void * location, FuncNode * node);
        void update_loc_wr_func_nodes_map(void * location, FuncNode * node);
        SnapVector<FuncNode *> * getRdFuncNodes(void * location);
@@ -64,7 +64,7 @@ private:
        ModelVector<FuncNode *> func_nodes;
 
        /* Map a location to a set of values that have been written to it */
-       HashTable<void *, value_set_t *, uintptr_t, 4> * write_history;
+       HashTable<void *, value_set_t *, uintptr_t, 0> * write_history;
 
        /* Map a location to FuncNodes that may read from it */
        HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0> * loc_rd_func_nodes_map;