Bug fix
authorweiyu <weiyuluo1232@gmail.com>
Wed, 8 Jan 2020 22:42:16 +0000 (14:42 -0800)
committerweiyu <weiyuluo1232@gmail.com>
Wed, 8 Jan 2020 22:42:16 +0000 (14:42 -0800)
execution.cc

index cd3ef4b01d93ff7daf1e4b29e0fc6e521f0f716c..8057aa99cfa97d82b95c3821ee0119981a6d579f 100644 (file)
@@ -1880,6 +1880,11 @@ void ModelExecution::collectActions() {
                        modelclock_t tid_clock = cvmin->getClock(act_tid);
                        if (actseq <= tid_clock) {
                                removeAction(act);
+                               // Remove reference to act from thrd_last_fence_release
+                               int thread_id = id_to_int( act->get_tid() );
+                               if (thrd_last_fence_release[thread_id] == act) {
+                                       thrd_last_fence_release[thread_id] = NULL;
+                               }
                                delete act;
                                continue;
                        }
@@ -1905,18 +1910,17 @@ void ModelExecution::collectActions() {
                                delete act;
                                continue;
                        }
+               }
 
-                       //If we don't delete the action, we should remove references to release fences
-                       const ModelAction *rel_fence =act->get_last_fence_release();
-                       if (rel_fence != NULL) {
-                               modelclock_t relfenceseq = rel_fence->get_seq_number();
-                               thread_id_t relfence_tid = rel_fence->get_tid();
-                               modelclock_t tid_clock = cvmin->getClock(relfence_tid);
-                               //Remove references to irrelevant release fences
-                               if (relfenceseq <= tid_clock)
-                                       act->set_last_fence_release(NULL);
-                       }
-
+               //If we don't delete the action, we should remove references to release fences
+               const ModelAction *rel_fence =act->get_last_fence_release();
+               if (rel_fence != NULL) {
+                       modelclock_t relfenceseq = rel_fence->get_seq_number();
+                       thread_id_t relfence_tid = rel_fence->get_tid();
+                       modelclock_t tid_clock = cvmin->getClock(relfence_tid);
+                       //Remove references to irrelevant release fences
+                       if (relfenceseq <= tid_clock)
+                               act->set_last_fence_release(NULL);
                }
        }