X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=threads.cc;h=f24010697d60f306de512ab40fecdece88875cdd;hp=a4ea252a2342e072385e10773a11008392eb1990;hb=ac06a98f90fe5c333cd8628e72e11f532c0c6444;hpb=ee5a8df4c176af0f01dd2c47eecb092167f663f6 diff --git a/threads.cc b/threads.cc index a4ea252a..f2401069 100644 --- a/threads.cc +++ b/threads.cc @@ -1,30 +1,57 @@ -#include +/** @file threads.cc + * @brief Thread functions. + */ #include "libthreads.h" -#include "schedule.h" #include "common.h" #include "threads.h" /* global "model" object */ #include "model.h" -#define STACK_SIZE (1024 * 1024) - +/** Allocate a stack for a new thread. */ static void * stack_allocate(size_t size) { - return userMalloc(size); + return malloc(size); } +/** Free a stack for a terminated thread. */ static void stack_free(void *stack) { - userFree(stack); + free(stack); } +/** Return the currently executing thread. */ + Thread * thread_current(void) { + ASSERT(model); return model->scheduler->get_current_thread(); } +/** + * Provides a startup wrapper for each thread, allowing some initial + * model-checking data to be recorded. This method also gets around makecontext + * not being 64-bit clean + * @todo We should make the START event always immediately follow the + * CREATE event, so we don't get redundant traces... + */ + +void thread_startup() { + Thread * curr_thread = thread_current(); + + /* Add dummy "start" action, just to create a first clock vector */ + model->switch_to_master(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread)); + + /* Call the actual thread function */ + curr_thread->start_routine(curr_thread->arg); +} + +/** Create a thread context for a new thread so we can use + * setcontext/getcontext/swapcontext to swap it out. + * @return 0 on success. + */ + int Thread::create_context() { int ret; @@ -33,26 +60,30 @@ int Thread::create_context() if (ret) return ret; - /* start_routine == NULL means this is our initial context */ - if (!start_routine) - return 0; - /* Initialize new managed context */ stack = stack_allocate(STACK_SIZE); context.uc_stack.ss_sp = stack; context.uc_stack.ss_size = STACK_SIZE; context.uc_stack.ss_flags = 0; - context.uc_link = &model->system_thread->context; - makecontext(&context, start_routine, 1, arg); + context.uc_link = model->get_system_context(); + makecontext(&context, thread_startup, 0); return 0; } -int Thread::swap(Thread *t) +int Thread::swap(Thread *t, ucontext_t *ctxt) { - return swapcontext(&this->context, &t->context); + return swapcontext(&t->context, ctxt); } +int Thread::swap(ucontext_t *ctxt, Thread *t) +{ + return swapcontext(ctxt, &t->context); +} + + +/** Terminate a thread and free its stack. */ + void Thread::complete() { if (state != THREAD_COMPLETED) { @@ -63,35 +94,29 @@ void Thread::complete() } } -Thread::Thread(thrd_t *t, void (*func)(), void *a) { +/** Create a new thread. + * Takes the following parameters: + * @param t The thread identifier of the newly created thread. + * @param func The function that the thread will call. + * @param a The parameter to pass to this function. */ + +Thread::Thread(thrd_t *t, void (*func)(void *), void *a) : + start_routine(func), + arg(a), + user_thread(t), + state(THREAD_CREATED), + last_action_val(VALUE_NONE) +{ int ret; - user_thread = t; - start_routine = func; - arg = a; - /* Initialize state */ ret = create_context(); if (ret) printf("Error in create_context\n"); - state = THREAD_CREATED; - id = model->get_next_id(); - *user_thread = id; -} - -Thread::Thread(thrd_t *t) { - /* system thread */ - user_thread = t; - start_routine = NULL; - arg = NULL; - - create_context(); - stack = NULL; - state = THREAD_CREATED; id = model->get_next_id(); *user_thread = id; - model->add_system_thread(this); + parent = thread_current(); } Thread::~Thread() @@ -100,69 +125,9 @@ Thread::~Thread() model->remove_thread(this); } +/** Return the thread_id_t corresponding to this Thread object. */ + thread_id_t Thread::get_id() { return id; } - -/* - * Return 1 if found next thread, 0 otherwise - */ -static int thread_system_next(void) -{ - Thread *curr, *next; - - curr = thread_current(); - model->check_current_action(); - if (curr) { - if (curr->get_state() == THREAD_READY) - model->scheduler->add_thread(curr); - else if (curr->get_state() == THREAD_RUNNING) - /* Stopped while running; i.e., completed */ - curr->complete(); - else - DEBUG("ERROR: current thread in unexpected state??\n"); - } - next = model->scheduler->next_thread(); - if (next) - next->set_state(THREAD_RUNNING); - DEBUG("(%d, %d)\n", curr ? curr->get_id() : -1, next ? next->get_id() : -1); - if (!next) - return 1; - return model->system_thread->swap(next); -} - -static void thread_wait_finish(void) -{ - - DBG(); - - while (!thread_system_next()); -} - -/* - * Main system function - */ -int main() -{ - thrd_t user_thread, main_thread; - Thread *th; - - model = new ModelChecker(); - - th = new Thread(&main_thread); - - do { - /* Start user program */ - thrd_create(&user_thread, &user_main, NULL); - - /* Wait for all threads to complete */ - thread_wait_finish(); - } while (model->next_execution()); - - delete th; - delete model; - - DEBUG("Exiting\n"); - return 0; -}