X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=threads.cc;h=ae2905a9819a7d4e0159fbbf6d4f439850da1f40;hp=2ff058f45ebe727e952b2769a9f2336dc461106b;hb=2b004336a919f74a5ca8f6d87ad5414360a949c7;hpb=e60d8c23d30a0dfe66b8426f7f2ecf576e812028 diff --git a/threads.cc b/threads.cc index 2ff058f4..ae2905a9 100644 --- a/threads.cc +++ b/threads.cc @@ -4,9 +4,11 @@ #include -#include "libthreads.h" +#include +#include #include "common.h" #include "threads-model.h" +#include "action.h" /* global "model" object */ #include "model.h" @@ -23,7 +25,13 @@ static void stack_free(void *stack) snapshot_free(stack); } -/** Return the currently executing thread. */ +/** + * @brief Get the current Thread + * + * Must be called from a user context + * + * @return The currently executing thread + */ Thread * thread_current(void) { ASSERT(model); @@ -34,8 +42,6 @@ Thread * thread_current(void) * Provides a startup wrapper for each thread, allowing some initial * model-checking data to be recorded. This method also gets around makecontext * not being 64-bit clean - * @todo We should make the START event always immediately follow the - * CREATE event, so we don't get redundant traces... */ void thread_startup() { @@ -86,7 +92,8 @@ int Thread::create_context() */ int Thread::swap(Thread *t, ucontext_t *ctxt) { - return swapcontext(&t->context, ctxt); + t->set_state(THREAD_READY); + return model_swapcontext(&t->context, ctxt); } /** @@ -99,19 +106,19 @@ int Thread::swap(Thread *t, ucontext_t *ctxt) */ int Thread::swap(ucontext_t *ctxt, Thread *t) { - return swapcontext(ctxt, &t->context); + t->set_state(THREAD_RUNNING); + return model_swapcontext(ctxt, &t->context); } /** Terminate a thread and free its stack. */ void Thread::complete() { - if (!is_complete()) { - DEBUG("completed thread %d\n", id_to_int(get_id())); - state = THREAD_COMPLETED; - if (stack) - stack_free(stack); - } + ASSERT(!is_complete()); + DEBUG("completed thread %d\n", id_to_int(get_id())); + state = THREAD_COMPLETED; + if (stack) + stack_free(stack); } /** @@ -132,7 +139,6 @@ Thread::Thread(thread_id_t tid) : user_thread(NULL), id(tid), state(THREAD_READY), /* Thread is always ready? */ - wait_list(), last_action_val(0), model_thread(true) { @@ -145,14 +151,14 @@ Thread::Thread(thread_id_t tid) : * @param func The function that the thread will call. * @param a The parameter to pass to this function. */ -Thread::Thread(thrd_t *t, void (*func)(void *), void *a) : +Thread::Thread(thrd_t *t, void (*func)(void *), void *a, Thread *parent) : + parent(parent), creation(NULL), pending(NULL), start_routine(func), arg(a), user_thread(t), state(THREAD_CREATED), - wait_list(), last_action_val(VALUE_NONE), model_thread(false) { @@ -161,22 +167,63 @@ Thread::Thread(thrd_t *t, void (*func)(void *), void *a) : /* Initialize state */ ret = create_context(); if (ret) - printf("Error in create_context\n"); + model_print("Error in create_context\n"); id = model->get_next_id(); - *user_thread = id; - parent = thread_current(); + user_thread->priv = this; } /** Destructor */ Thread::~Thread() { - complete(); - model->remove_thread(this); + if (!is_complete()) + complete(); } /** @return The thread_id_t corresponding to this Thread object. */ -thread_id_t Thread::get_id() +thread_id_t Thread::get_id() const { return id; } + +/** + * Set a thread's THREAD_* state (@see thread_state) + * @param s The state to enter + */ +void Thread::set_state(thread_state s) +{ + ASSERT(s == THREAD_COMPLETED || state != THREAD_COMPLETED); + state = s; +} + +/** + * Get the Thread that this Thread is immediately waiting on + * @return The thread we are waiting on, if any; otherwise NULL + */ +Thread * Thread::waiting_on() const +{ + if (!pending) + return NULL; + + if (pending->get_type() == THREAD_JOIN) + return pending->get_thread_operand(); + else if (pending->is_lock()) + return (Thread *)pending->get_mutex()->get_state()->locked; + return NULL; +} + +/** + * Check if this Thread is waiting (blocking) on a given Thread, directly or + * indirectly (via a chain of waiting threads) + * + * @param t The Thread on which we may be waiting + * @return True if we are waiting on Thread t; false otherwise + */ +bool Thread::is_waiting_on(const Thread *t) const +{ + Thread *wait; + for (wait = waiting_on(); wait != NULL; wait = wait->waiting_on()) + if (wait == t) + return true; + return false; +}