X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=threads.cc;h=6adc053ae2dbfc58a00bbbb2f0e6a7c2e79a7b4c;hp=7f515159f78052727180b1be6d82ba1df7e9ebac;hb=5d0c8be1e7d652a85d36827074f4c72661e7457f;hpb=d57536bfa2339bb6b51c8c72a2198425534b8ff6 diff --git a/threads.cc b/threads.cc index 7f515159..6adc053a 100644 --- a/threads.cc +++ b/threads.cc @@ -4,9 +4,9 @@ #include -#include "libthreads.h" +#include #include "common.h" -#include "threads.h" +#include "threads-model.h" /* global "model" object */ #include "model.h" @@ -34,8 +34,6 @@ Thread * thread_current(void) * Provides a startup wrapper for each thread, allowing some initial * model-checking data to be recorded. This method also gets around makecontext * not being 64-bit clean - * @todo We should make the START event always immediately follow the - * CREATE event, so we don't get redundant traces... */ void thread_startup() { @@ -106,12 +104,11 @@ int Thread::swap(ucontext_t *ctxt, Thread *t) /** Terminate a thread and free its stack. */ void Thread::complete() { - if (!is_complete()) { - DEBUG("completed thread %d\n", id_to_int(get_id())); - state = THREAD_COMPLETED; - if (stack) - stack_free(stack); - } + ASSERT(!is_complete()); + DEBUG("completed thread %d\n", id_to_int(get_id())); + state = THREAD_COMPLETED; + if (stack) + stack_free(stack); } /** @@ -161,22 +158,33 @@ Thread::Thread(thrd_t *t, void (*func)(void *), void *a) : /* Initialize state */ ret = create_context(); if (ret) - printf("Error in create_context\n"); + model_print("Error in create_context\n"); id = model->get_next_id(); - *user_thread = id; + user_thread->priv = this; parent = thread_current(); } /** Destructor */ Thread::~Thread() { - complete(); + if (!is_complete()) + complete(); model->remove_thread(this); } /** @return The thread_id_t corresponding to this Thread object. */ -thread_id_t Thread::get_id() +thread_id_t Thread::get_id() const { return id; } + +/** + * Set a thread's THREAD_* state (@see thread_state) + * @param s The state to enter + */ +void Thread::set_state(thread_state s) +{ + ASSERT(s == THREAD_COMPLETED || state != THREAD_COMPLETED); + state = s; +}