X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=nodestack.cc;h=136e3a2eb4a2f72325db5e95e5fc9205160450b2;hp=4cbd7cea820fa6ce7e4764a8fd758d87621d3ec2;hb=718fed530a17d55ab479921e8dffebea4f98cbdf;hpb=badfcf21c3b782bee736e936132e3c6873859053 diff --git a/nodestack.cc b/nodestack.cc index 4cbd7cea..136e3a2e 100644 --- a/nodestack.cc +++ b/nodestack.cc @@ -1,29 +1,86 @@ +#include + #include "nodestack.h" #include "action.h" #include "common.h" +#include "model.h" -int Node::total_nodes = 0; - -Node::Node(ModelAction *act, Node *parent) +/** + * @brief Node constructor + * + * Constructs a single Node for use in a NodeStack. Each Node is associated + * with exactly one ModelAction (exception: the first Node should be created + * as an empty stub, to represent the first thread "choice") and up to one + * parent. + * + * @param act The ModelAction to associate with this Node. May be NULL. + * @param par The parent Node in the NodeStack. May be NULL if there is no + * parent. + * @param nthreads The number of threads which exist at this point in the + * execution trace. + */ +Node::Node(ModelAction *act, Node *par, int nthreads, Node *prevfairness) : action(act), - num_threads(parent ? parent->num_threads : 1), + parent(par), + num_threads(nthreads), explored_children(num_threads), - backtrack(num_threads) + backtrack(num_threads), + fairness(num_threads), + numBacktracks(0), + enabled_array(NULL), + may_read_from(), + read_from_index(0), + future_values(), + future_index(-1) { - total_nodes++; - if (act && act->get_type() == THREAD_CREATE) { - num_threads++; - explored_children.resize(num_threads); - backtrack.resize(num_threads); + if (act) { + act->set_node(this); + int currtid=id_to_int(act->get_tid()); + int prevtid=(prevfairness != NULL)?id_to_int(prevfairness->action->get_tid()):0; + + if ( model->params.fairwindow != 0 ) { + for(int i=0;iget_num_threads())?&par->fairness[i]:NULL; + if (prevfi) { + *fi=*prevfi; + } + if (parent->enabled_array[i]) { + fi->enabled_count++; + } + if (i==currtid) { + fi->turns++; + fi->priority = false; + } + //Do window processing + if (prevfairness != NULL) { + if (prevfairness -> parent->enabled_array[i]) + fi->enabled_count--; + if (i==prevtid) { + fi->turns--; + } + //Need full window to start evaluating conditions + //If we meet the enabled count and have no turns, give us priority + if ((fi->enabled_count >= model->params.enabledcount) && + (fi->turns == 0)) + fi->priority = true; + } + } + } } } +/** @brief Node desctructor */ Node::~Node() { if (action) delete action; + if (enabled_array) + MYFREE(enabled_array); } +/** Prints debugging info for the ModelAction associated with this Node */ void Node::print() { if (action) @@ -32,143 +89,354 @@ void Node::print() printf("******** empty action ********\n"); } +/** @brief Prints info about may_read_from set */ +void Node::print_may_read_from() +{ + for (unsigned int i = 0; i < may_read_from.size(); i++) + may_read_from[i]->print(); +} + +/** + * Sets a promise to explore meeting with the given node. + * @param i is the promise index. + */ +void Node::set_promise(unsigned int i) { + if (i >= promises.size()) + promises.resize(i + 1, PROMISE_IGNORE); + if (promises[i] == PROMISE_IGNORE) + promises[i] = PROMISE_UNFULFILLED; +} + +/** + * Looks up whether a given promise should be satisfied by this node. + * @param i The promise index. + * @return true if the promise should be satisfied by the given model action. + */ +bool Node::get_promise(unsigned int i) { + return (i < promises.size()) && (promises[i] == PROMISE_FULFILLED); +} + +/** + * Increments to the next combination of promises. + * @return true if we have a valid combination. + */ +bool Node::increment_promise() { + DBG(); + + for (unsigned int i = 0; i < promises.size(); i++) { + if (promises[i] == PROMISE_UNFULFILLED) { + promises[i] = PROMISE_FULFILLED; + while (i > 0) { + i--; + if (promises[i] == PROMISE_FULFILLED) + promises[i] = PROMISE_UNFULFILLED; + } + return true; + } + } + return false; +} + +/** + * Returns whether the promise set is empty. + * @return true if we have explored all promise combinations. + */ +bool Node::promise_empty() { + for (unsigned int i = 0; i < promises.size();i++) + if (promises[i] == PROMISE_UNFULFILLED) + return false; + return true; +} + +/** + * Adds a value from a weakly ordered future write to backtrack to. + * @param value is the value to backtrack to. + */ +bool Node::add_future_value(uint64_t value, modelclock_t expiration) { + int suitableindex=-1; + for (unsigned int i = 0; i < future_values.size(); i++) { + if (future_values[i].value == value) { + if (future_values[i].expiration>=expiration) + return false; + if (future_index < i) { + suitableindex=i; + } + } + } + + if (suitableindex!=-1) { + future_values[suitableindex].expiration=expiration; + return true; + } + struct future_value newfv={value, expiration}; + future_values.push_back(newfv); + return true; +} + +/** + * Checks whether the future_values set for this node is empty. + * @return true if the future_values set is empty. + */ +bool Node::future_value_empty() { + return ((future_index + 1) >= future_values.size()); +} + +/** + * Checks if the Thread associated with this thread ID has been explored from + * this Node already. + * @param tid is the thread ID to check + * @return true if this thread choice has been explored already, false + * otherwise + */ bool Node::has_been_explored(thread_id_t tid) { int id = id_to_int(tid); return explored_children[id]; } +/** + * Checks if the backtracking set is empty. + * @return true if the backtracking set is empty + */ bool Node::backtrack_empty() { - unsigned int i; - for (i = 0; i < backtrack.size(); i++) - if (backtrack[i] == true) - return false; - return true; + return (numBacktracks == 0); +} + +/** + * Checks whether the readsfrom set for this node is empty. + * @return true if the readsfrom set is empty. + */ +bool Node::read_from_empty() { + return ((read_from_index+1) >= may_read_from.size()); } -void Node::explore_child(ModelAction *act) +/** + * Mark the appropriate backtracking information for exploring a thread choice. + * @param act The ModelAction to explore + */ +void Node::explore_child(ModelAction *act, bool * is_enabled) { - act->set_node(this); + if ( ! enabled_array ) + enabled_array=(bool *)MYMALLOC(sizeof(bool)*num_threads); + if (is_enabled != NULL) + memcpy(enabled_array, is_enabled, sizeof(bool)*num_threads); + else { + for(int i=0;iget_tid()); } +/** + * Records a backtracking reference for a thread choice within this Node. + * Provides feedback as to whether this thread choice is already set for + * backtracking. + * @return false if the thread was already set to be backtracked, true + * otherwise + */ bool Node::set_backtrack(thread_id_t id) { int i = id_to_int(id); if (backtrack[i]) return false; backtrack[i] = true; + numBacktracks++; return true; } thread_id_t Node::get_next_backtrack() { - /* TODO: find next backtrack */ + /** @todo Find next backtrack */ unsigned int i; for (i = 0; i < backtrack.size(); i++) if (backtrack[i] == true) break; - if (i >= backtrack.size()) - return THREAD_ID_T_NONE; + /* Backtrack set was empty? */ + ASSERT(i != backtrack.size()); + backtrack[i] = false; + numBacktracks--; return int_to_id(i); } bool Node::is_enabled(Thread *t) { - return id_to_int(t->get_id()) < num_threads; + int thread_id=id_to_int(t->get_id()); + return thread_id < num_threads && enabled_array[thread_id]; } -void Node::explore(thread_id_t tid) +bool Node::is_enabled(thread_id_t tid) { - int i = id_to_int(tid); - backtrack[i] = false; - explored_children[i] = true; + int thread_id=id_to_int(tid); + return thread_id < num_threads && enabled_array[thread_id]; } -static void clear_node_list(node_list_t *list, node_list_t::iterator start, - node_list_t::iterator end) +/** + * Add an action to the may_read_from set. + * @param act is the action to add + */ +void Node::add_read_from(const ModelAction *act) { - node_list_t::iterator it; + may_read_from.push_back(act); +} + +/** + * Gets the next 'future_value' value from this Node. Only valid for a node + * where this->action is a 'read'. + * @return The first element in future_values + */ +uint64_t Node::get_future_value() { + ASSERT(future_indexerase(start, end); +modelclock_t Node::get_future_value_expiration() { + ASSERT(future_indexaction is a 'read'. + * @return The first element in may_read_from + */ +const ModelAction * Node::get_read_from() { + if (read_from_index < may_read_from.size()) + return may_read_from[read_from_index]; + else + return NULL; +} + +/** + * Increments the index into the readsfrom set to explore the next item. + * @return Returns false if we have explored all items. + */ +bool Node::increment_read_from() { + DBG(); + promises.clear(); + read_from_index++; + return (read_from_index < may_read_from.size()); +} + +/** + * Increments the index into the future_values set to explore the next item. + * @return Returns false if we have explored all values. + */ +bool Node::increment_future_value() { + DBG(); + promises.clear(); + future_index++; + return (future_index < future_values.size()); +} + +void Node::explore(thread_id_t tid) +{ + int i = id_to_int(tid); + if (backtrack[i]) { + backtrack[i] = false; + numBacktracks--; + } + explored_children[i] = true; } NodeStack::NodeStack() + : total_nodes(0) { node_list.push_back(new Node()); - iter = node_list.begin(); + total_nodes++; + iter = 0; } NodeStack::~NodeStack() { - clear_node_list(&node_list, node_list.begin(), node_list.end()); } void NodeStack::print() { - node_list_t::iterator it; printf("............................................\n"); printf("NodeStack printing node_list:\n"); - for (it = node_list.begin(); it != node_list.end(); it++) { + for (unsigned int it = 0; it < node_list.size(); it++) { if (it == this->iter) printf("vvv following action is the current iterator vvv\n"); - (*it)->print(); + node_list[it]->print(); } printf("............................................\n"); } -ModelAction * NodeStack::explore_action(ModelAction *act) +/** Note: The is_enabled set contains what actions were enabled when + * act was chosen. */ + +ModelAction * NodeStack::explore_action(ModelAction *act, bool * is_enabled) { DBG(); ASSERT(!node_list.empty()); - if (get_head()->has_been_explored(act->get_tid())) { - /* Discard duplicate ModelAction */ - delete act; - iter++; - } else { /* Diverging from previous execution */ - /* Clear out remainder of list */ - node_list_t::iterator it = iter; - it++; - clear_node_list(&node_list, it, node_list.end()); - - /* Record action */ - get_head()->explore_child(act); - act->create_cv(get_head()->get_action()); - node_list.push_back(new Node(act, get_head())); + if ((iter+1) < node_list.size()) { iter++; + return node_list[iter]->get_action(); + } + + /* Record action */ + get_head()->explore_child(act, is_enabled); + Node *prevfairness = NULL; + if ( model->params.fairwindow != 0 && iter > model->params.fairwindow ) { + prevfairness = node_list[iter-model->params.fairwindow]; } - return (*iter)->get_action(); + node_list.push_back(new Node(act, get_head(), model->get_num_threads(), prevfairness)); + total_nodes++; + iter++; + return NULL; +} + +/** + * Empties the stack of all trailing nodes after a given position and calls the + * destructor for each. This function is provided an offset which determines + * how many nodes (relative to the current replay state) to save before popping + * the stack. + * @param numAhead gives the number of Nodes (including this Node) to skip over + * before removing nodes. + */ +void NodeStack::pop_restofstack(int numAhead) +{ + /* Diverging from previous execution; clear out remainder of list */ + unsigned int it=iter+numAhead; + node_list.resize(it); } Node * NodeStack::get_head() { if (node_list.empty()) return NULL; - return *iter; + return node_list[iter]; } Node * NodeStack::get_next() { - node_list_t::iterator it = iter; if (node_list.empty()) { DEBUG("Empty\n"); return NULL; } - it++; - if (it == node_list.end()) { + unsigned int it=iter+1; + if (it == node_list.size()) { DEBUG("At end\n"); return NULL; } - return *it; + return node_list[it]; } void NodeStack::reset_execution() { - iter = node_list.begin(); + iter = 0; }