X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=model.h;h=a4751099cfdf6f7eda943e3b832e705acaaa68d8;hp=ad8760a28576aafecc17d05d9cb01b92e7df259d;hb=fb86fdd47947cc5261515cb5b1fdd122b41a332b;hpb=8a7dd35db7542ad66f87060cf637172249494e47 diff --git a/model.h b/model.h index ad8760a2..a4751099 100644 --- a/model.h +++ b/model.h @@ -1,113 +1,110 @@ +/** @file model.h + * @brief Core model checker. + */ + #ifndef __MODEL_H__ #define __MODEL_H__ #include #include +#include #include #include #include "schedule.h" +#include "mymemory.h" #include "libthreads.h" #include "libatomic.h" #include "threads.h" -#include "tree.h" - -#define VALUE_NONE -1 - -typedef enum action_type { - THREAD_CREATE, - THREAD_YIELD, - THREAD_JOIN, - ATOMIC_READ, - ATOMIC_WRITE -} action_type_t; - -typedef std::list action_list_t; - -class ModelAction { -public: - ModelAction(action_type_t type, memory_order order, void *loc, int value); - void print(void); - - thread_id_t get_tid() { return tid; } - action_type get_type() { return type; } - memory_order get_mo() { return order; } - void * get_location() { return location; } +#include "action.h" +#include "clockvector.h" - TreeNode * get_node() { return node; } - void set_node(TreeNode *n) { node = n; } -private: - action_type type; - memory_order order; - void *location; - thread_id_t tid; - int value; - TreeNode *node; -}; - -class Backtrack { -public: - Backtrack(ModelAction *d, action_list_t *t) { - diverge = d; - actionTrace = t; - iter = actionTrace->begin(); - } - ModelAction * get_diverge() { return diverge; } - action_list_t * get_trace() { return actionTrace; } - void advance_state() { iter++; } - ModelAction * get_state() { - return iter == actionTrace->end() ? NULL : *iter; - } -private: - ModelAction *diverge; - action_list_t *actionTrace; - /* points to position in actionTrace as we replay */ - action_list_t::iterator iter; -}; +/* Forward declaration */ +class NodeStack; +class CycleGraph; +/** @brief The central structure for model-checking */ class ModelChecker { public: ModelChecker(); ~ModelChecker(); - class Scheduler *scheduler; + /** The scheduler to use: tracks the running/ready Threads */ + Scheduler *scheduler; + + /** Stores the context for the main model-checking system thread (call + * once) + * @param ctxt The system context structure + */ void set_system_context(ucontext_t *ctxt) { system_context = ctxt; } + + /** @returns the context for the main model-checking system thread */ ucontext_t * get_system_context(void) { return system_context; } - void set_current_action(ModelAction *act) { current_action = act; } void check_current_action(void); void print_summary(void); Thread * schedule_next_thread(); int add_thread(Thread *t); void remove_thread(Thread *t); - Thread * get_thread(thread_id_t tid) { return thread_map[tid]; } + Thread * get_thread(thread_id_t tid) { return (*thread_map)[id_to_int(tid)]; } - int get_next_id(); + thread_id_t get_next_id(); + int get_num_threads(); + modelclock_t get_next_seq_num(); int switch_to_master(ModelAction *act); - + ClockVector * get_cv(thread_id_t tid); bool next_execution(); + bool isfeasible(); + + MEMALLOC private: - int used_thread_id; + int next_thread_id; + modelclock_t used_sequence_numbers; int num_executions; + /** + * Stores the ModelAction for the current thread action. Call this + * immediately before switching from user- to system-context to pass + * data between them. + * @param act The ModelAction created by the user-thread action + */ + void set_current_action(ModelAction *act) { current_action = act; } + ModelAction * get_last_conflict(ModelAction *act); void set_backtracking(ModelAction *act); - thread_id_t advance_backtracking_state(); thread_id_t get_next_replay_thread(); - Backtrack * get_next_backtrack(); + ModelAction * get_next_backtrack(); void reset_to_initial_state(); - class ModelAction *current_action; - Backtrack *exploring; + void add_action_to_lists(ModelAction *act); + ModelAction * get_last_action(thread_id_t tid); + ModelAction * get_parent_action(thread_id_t tid); + ModelAction * get_last_seq_cst(const void *location); + void build_reads_from_past(ModelAction *curr); + void process_rmw(ModelAction * curr); + void r_modification_order(ModelAction * curr, const ModelAction *rf); + void w_modification_order(ModelAction * curr); + + + ModelAction *current_action; + ModelAction *diverge; thread_id_t nextThread; ucontext_t *system_context; action_list_t *action_trace; - std::map thread_map; - class TreeNode *rootNode, *currentNode; - std::list backtrack_list; + std::map *thread_map; + + /** Per-object list of actions. Maps an object (i.e., memory location) + * to a trace of all actions performed on the object. */ + std::map *obj_map; + + std::map > *obj_thrd_map; + std::vector *thrd_last_action; + NodeStack *node_stack; + ModelAction *next_backtrack; + CycleGraph * cyclegraph; }; extern ModelChecker *model;