X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=model.h;h=47f5139ba1b82ebe63c804b32945bffd31325bd0;hp=941601b61fba027fe9b4a3dc366eef420aa561e1;hb=f71cd7c31df98cfc814254da887de9a30c53b31e;hpb=8548c711d71b6474802af83f5a4800eb4ac30718 diff --git a/model.h b/model.h index 941601b6..47f5139b 100644 --- a/model.h +++ b/model.h @@ -6,62 +6,102 @@ #define __MODEL_H__ #include -#include #include #include #include #include "schedule.h" #include "mymemory.h" -#include #include "libthreads.h" -#include "libatomic.h" #include "threads.h" #include "action.h" #include "clockvector.h" +#include "hashtable.h" +#include "workqueue.h" /* Forward declaration */ class NodeStack; +class CycleGraph; +class Promise; + +/** @brief Shorthand for a list of release sequence heads */ +typedef std::vector< const ModelAction *, MyAlloc > rel_heads_list_t; + +/** + * Model checker parameter structure. Holds run-time configuration options for + * the model checker. + */ +struct model_params { + int maxreads; + int maxfuturedelay; +}; + +struct PendingFutureValue { + uint64_t value; + modelclock_t expiration; + ModelAction * act; +}; + +/** + * Structure for holding small ModelChecker members that should be snapshotted + */ +struct model_snapshot_members { + ModelAction *current_action; + int next_thread_id; + modelclock_t used_sequence_numbers; + Thread *nextThread; + ModelAction *next_backtrack; +}; /** @brief The central structure for model-checking */ class ModelChecker { public: - ModelChecker(); + ModelChecker(struct model_params params); ~ModelChecker(); - /** The scheduler to use: tracks the running/ready Threads */ - Scheduler *scheduler; - - /** Stores the context for the main model-checking system thread (call - * once) - * @param ctxt The system context structure - */ - void set_system_context(ucontext_t *ctxt) { system_context = ctxt; } - /** @returns the context for the main model-checking system thread */ - ucontext_t * get_system_context(void) { return system_context; } + ucontext_t * get_system_context() { return &system_context; } - void check_current_action(void); - void print_summary(void); - Thread * schedule_next_thread(); + /** Prints an execution summary with trace information. */ + void print_summary(); - int add_thread(Thread *t); + void add_thread(Thread *t); void remove_thread(Thread *t); - Thread * get_thread(thread_id_t tid) { return (*thread_map)[id_to_int(tid)]; } + Thread * get_thread(thread_id_t tid) { return thread_map->get(id_to_int(tid)); } + Thread * get_thread(ModelAction *act) { return get_thread(act->get_tid()); } thread_id_t get_next_id(); int get_num_threads(); modelclock_t get_next_seq_num(); + /** @return The currently executing Thread. */ + Thread * get_current_thread() { return scheduler->get_current_thread(); } + int switch_to_master(ModelAction *act); ClockVector * get_cv(thread_id_t tid); + ModelAction * get_parent_action(thread_id_t tid); bool next_execution(); + bool isfeasible(); + bool isfeasibleotherthanRMW(); + bool isfinalfeasible(); + void check_promises(ClockVector *old_cv, ClockVector * merge_cv); + void get_release_seq_heads(ModelAction *act, rel_heads_list_t *release_heads); + void finish_execution(); + bool isfeasibleprefix(); + void set_assert() {asserted=true;} MEMALLOC private: - int next_thread_id; - modelclock_t used_sequence_numbers; + /** The scheduler to use: tracks the running/ready Threads */ + Scheduler *scheduler; + + bool thin_air_constraint_may_allow(const ModelAction * writer, const ModelAction *reader); + bool has_asserted() {return asserted;} + void reset_asserted() {asserted=false;} int num_executions; + int num_feasible_executions; + bool promises_expired(); + const model_params params; /** * Stores the ModelAction for the current thread action. Call this @@ -69,30 +109,90 @@ private: * data between them. * @param act The ModelAction created by the user-thread action */ - void set_current_action(ModelAction *act) { current_action = act; } + void set_current_action(ModelAction *act) { priv->current_action = act; } + Thread * check_current_action(ModelAction *curr); + ModelAction * initialize_curr_action(ModelAction *curr); + bool process_read(ModelAction *curr, bool second_part_of_rmw); + bool process_write(ModelAction *curr); + void process_mutex(ModelAction *curr); + bool check_action_enabled(ModelAction *curr); + bool take_step(); + + void check_recency(ModelAction *curr); ModelAction * get_last_conflict(ModelAction *act); void set_backtracking(ModelAction *act); - thread_id_t get_next_replay_thread(); + Thread * get_next_thread(ModelAction *curr); ModelAction * get_next_backtrack(); void reset_to_initial_state(); + bool resolve_promises(ModelAction *curr); + void compute_promises(ModelAction *curr); + void check_curr_backtracking(ModelAction * curr); void add_action_to_lists(ModelAction *act); - ModelAction * get_last_action(thread_id_t tid); - ModelAction * get_parent_action(thread_id_t tid); + ModelAction * get_last_action(thread_id_t tid) const; + ModelAction * get_last_seq_cst(ModelAction *curr) const; + ModelAction * get_last_unlock(ModelAction *curr) const; void build_reads_from_past(ModelAction *curr); + ModelAction * process_rmw(ModelAction *curr); + void post_r_modification_order(ModelAction *curr, const ModelAction *rf); + bool r_modification_order(ModelAction *curr, const ModelAction *rf); + bool w_modification_order(ModelAction *curr); + bool release_seq_head(const ModelAction *rf, rel_heads_list_t *release_heads) const; + bool resolve_release_sequences(void *location, work_queue_t *work_queue); + void do_complete_join(ModelAction *join); - ModelAction *current_action; ModelAction *diverge; - thread_id_t nextThread; - ucontext_t *system_context; + ucontext_t system_context; action_list_t *action_trace; - std::map *thread_map; - std::map > *obj_thrd_map; + HashTable *thread_map; + + /** Per-object list of actions. Maps an object (i.e., memory location) + * to a trace of all actions performed on the object. */ + HashTable *obj_map; + + /** Per-object list of actions. Maps an object (i.e., memory location) + * to a trace of all actions performed on the object. */ + HashTable *lock_waiters_map; + + HashTable, uintptr_t, 4 > *obj_thrd_map; + std::vector *promises; + std::vector *futurevalues; + + /** + * List of acquire actions that might synchronize with one or more + * release sequence. Release sequences might be determined lazily as + * promises are fulfilled and modification orders are established. Each + * ModelAction in this list must be an acquire operation. + */ + std::vector *pending_acq_rel_seq; + std::vector *thrd_last_action; NodeStack *node_stack; - ModelAction *next_backtrack; + + /** Private data members that should be snapshotted. They are grouped + * together for efficiency and maintainability. */ + struct model_snapshot_members *priv; + + /** + * @brief The modification order graph + * + * A directed acyclic graph recording observations of the modification + * order on all the atomic objects in the system. This graph should + * never contain any cycles, as that represents a violation of the + * memory model (total ordering). This graph really consists of many + * disjoint (unconnected) subgraphs, each graph corresponding to a + * separate ordering on a distinct object. + * + * The edges in this graph represent the "ordered before" relation, + * such that a --> b means a was ordered before + * b. + */ + CycleGraph *mo_graph; + bool failed_promise; + bool too_many_reads; + bool asserted; }; extern ModelChecker *model;