X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=cyclegraph.h;h=716e811d64ea6ea4153572d6d9c485762b0988ef;hp=83d3db21d77cdfc192f0bd286d21fee188de7fac;hb=25d73096cfc14c655f94b01bb235cc5efd1d5696;hpb=ff29187c639cdb032debdb036d2c9062f77879b0 diff --git a/cyclegraph.h b/cyclegraph.h index 83d3db21..716e811d 100644 --- a/cyclegraph.h +++ b/cyclegraph.h @@ -9,167 +9,88 @@ #ifndef __CYCLEGRAPH_H__ #define __CYCLEGRAPH_H__ -#include "hashtable.h" -#include #include +#include + +#include "hashtable.h" #include "config.h" #include "mymemory.h" - -class Promise; -class CycleNode; -class ModelAction; - -typedef std::vector< const Promise *, ModelAlloc > promise_list_t; +#include "stl-model.h" +#include "classlist.h" /** @brief A graph of Model Actions for tracking cycles. */ class CycleGraph { - public: +public: CycleGraph(); ~CycleGraph(); - - template - void addEdge(const T from, const U to); - - bool checkForCycles() const; - void addRMWEdge(const ModelAction *from, const ModelAction *rmw); - bool checkPromise(const ModelAction *from, Promise *p) const; - - template - bool checkReachable(const ModelAction *from, const T *to) const; - - void startChanges(); - void commitChanges(); - void rollbackChanges(); + void addEdges(SnapList * edgeset, ModelAction *to); + void addEdge(ModelAction *from, ModelAction *to); + void addEdge(ModelAction *from, ModelAction *to, bool forceedge); + void addRMWEdge(ModelAction *from, ModelAction *rmw); + bool checkReachable(const ModelAction *from, const ModelAction *to) const; + void freeAction(const ModelAction * act); #if SUPPORT_MOD_ORDER_DUMP void dumpNodes(FILE *file) const; void dumpGraphToFile(const char *filename) const; + void dot_print_node(FILE *file, const ModelAction *act); + void dot_print_edge(FILE *file, const ModelAction *from, const ModelAction *to, const char *prop); #endif - bool resolvePromise(ModelAction *reader, ModelAction *writer, - promise_list_t *mustResolve); - + CycleNode * getNode_noCreate(const ModelAction *act) const; SNAPSHOTALLOC - private: - void addNodeEdge(CycleNode *fromnode, CycleNode *tonode); +private: + void addNodeEdge(CycleNode *fromnode, CycleNode *tonode, bool forceedge); void putNode(const ModelAction *act, CycleNode *node); - CycleNode * getNode(const ModelAction *act); - CycleNode * getNode(const Promise *promise); - CycleNode * getNode_noCreate(const ModelAction *act) const; - CycleNode * getNode_noCreate(const Promise *promise) const; - bool mergeNodes(CycleNode *node1, CycleNode *node2, - promise_list_t *mustMerge); - - HashTable *discovered; + CycleNode * getNode(ModelAction *act); /** @brief A table for mapping ModelActions to CycleNodes */ HashTable actionToNode; - /** @brief A table for mapping reader ModelActions to Promise - * CycleNodes */ - HashTable readerToPromiseNode; + SnapVector * queue; #if SUPPORT_MOD_ORDER_DUMP - std::vector nodeList; + SnapVector nodeList; #endif bool checkReachable(const CycleNode *from, const CycleNode *to) const; - - /** @brief A flag: true if this graph contains cycles */ - bool hasCycles; - bool oldCycles; - - std::vector< CycleNode *, SnapshotAlloc > rollbackvector; - std::vector< CycleNode *, SnapshotAlloc > rmwrollbackvector; }; /** - * @brief A node within a CycleGraph; corresponds either to one ModelAction or - * to a promised future value + * @brief A node within a CycleGraph; corresponds either to one ModelAction */ class CycleNode { - public: - CycleNode(const ModelAction *act); - CycleNode(const Promise *promise); - bool addEdge(CycleNode *node); +public: + CycleNode(ModelAction *act); + void addEdge(CycleNode *node); CycleNode * getEdge(unsigned int i) const; unsigned int getNumEdges() const; - CycleNode * getBackEdge(unsigned int i) const; - unsigned int getNumBackEdges() const; - CycleNode * removeEdge(); - CycleNode * removeBackEdge(); - + CycleNode * getInEdge(unsigned int i) const; + unsigned int getNumInEdges() const; bool setRMW(CycleNode *); CycleNode * getRMW() const; void clearRMW() { hasRMW = NULL; } - const ModelAction * getAction() const { return action; } - const Promise * getPromise() const { return promise; } - - void popEdge() { - edges.pop_back(); - } - - bool is_promise() const { return !action; } - void resolvePromise(const ModelAction *writer); + ModelAction * getAction() const { return action; } + void removeInEdge(CycleNode *src); + void removeEdge(CycleNode *dst); + ~CycleNode(); SNAPSHOTALLOC - private: +private: /** @brief The ModelAction that this node represents */ - const ModelAction *action; - - /** @brief The promise represented by this node; only valid when action - * is NULL */ - const Promise *promise; + ModelAction *action; /** @brief The edges leading out from this node */ - std::vector< CycleNode *, SnapshotAlloc > edges; + SnapVector edges; - /** @brief The edges leading into this node */ - std::vector< CycleNode *, SnapshotAlloc > back_edges; + /** @brief The edges leading in from this node */ + SnapVector inedges; /** Pointer to a RMW node that reads from this node, or NULL, if none * exists */ CycleNode *hasRMW; -}; - -/* - * @brief Adds an edge between objects - * - * This function will add an edge between any two objects which can be - * associated with a CycleNode. That is, if they have a CycleGraph::getNode - * implementation. - * - * The object to is ordered after the object from. - * - * @param to The edge points to this object, of type T - * @param from The edge comes from this object, of type U - */ -template -void CycleGraph::addEdge(const T from, const U to) -{ - ASSERT(from); - ASSERT(to); - - CycleNode *fromnode = getNode(from); - CycleNode *tonode = getNode(to); - - addNodeEdge(fromnode, tonode); -} - -/** - * Checks whether one ModelAction can reach another ModelAction/Promise - * @param from The ModelAction from which to begin exploration - * @param to The ModelAction or Promise to reach - * @return True, @a from can reach @a to; otherwise, false - */ -template -bool CycleGraph::checkReachable(const ModelAction *from, const T *to) const -{ - CycleNode *fromnode = getNode_noCreate(from); - CycleNode *tonode = getNode_noCreate(to); - if (!fromnode || !tonode) - return false; - - return checkReachable(fromnode, tonode); -} + /** ClockVector for this Node. */ + ClockVector *cv; + friend class CycleGraph; +}; -#endif /* __CYCLEGRAPH_H__ */ +#endif /* __CYCLEGRAPH_H__ */