X-Git-Url: http://plrg.eecs.uci.edu/git/?p=c11tester.git;a=blobdiff_plain;f=clockvector.cc;h=c5bf07709b718f775f0337f6b360f273081c3e08;hp=2ef8b03d9e36e22ce4ee6989ec31d20633717ed2;hb=f68607f6e3965c11ad6d870fddf2f0b62cace193;hpb=e8bc4a0715ce1c86f3ff7d24179e1164bf3ee61b diff --git a/clockvector.cc b/clockvector.cc index 2ef8b03d..c5bf0770 100644 --- a/clockvector.cc +++ b/clockvector.cc @@ -7,33 +7,46 @@ #include "clockvector.h" #include "common.h" +/** + * Constructs a new ClockVector, given a parent ClockVector and a first + * ModelAction. This constructor can assign appropriate default settings if no + * parent and/or action is supplied. + * @param parent is the previous ClockVector to inherit (i.e., clock from the + * same thread or the parent that created this thread) + * @param act is an action with which to update the ClockVector + */ ClockVector::ClockVector(ClockVector *parent, ModelAction *act) { num_threads = model->get_num_threads(); - clock = (int *)MYMALLOC(num_threads * sizeof(int)); - memset(clock, 0, num_threads * sizeof(int)); + clock = (modelclock_t *)snapshot_calloc(num_threads, sizeof(int)); if (parent) - std::memcpy(clock, parent->clock, parent->num_threads * sizeof(int)); + std::memcpy(clock, parent->clock, parent->num_threads * sizeof(modelclock_t)); if (act) clock[id_to_int(act->get_tid())] = act->get_seq_number(); } +/** @brief Destructor */ ClockVector::~ClockVector() { - MYFREE(clock); + snapshot_free(clock); } -void ClockVector::merge(ClockVector *cv) +/** + * Merge a clock vector into this vector, using a pairwise comparison. The + * resulting vector length will be the maximum length of the two being merged. + * @param cv is the ClockVector being merged into this vector. + */ +void ClockVector::merge(const ClockVector *cv) { - int *clk = clock; + modelclock_t *clk = clock; bool resize = false; ASSERT(cv != NULL); if (cv->num_threads > num_threads) { resize = true; - clk = (int *)MYMALLOC(cv->num_threads * sizeof(int)); + clk = (modelclock_t *)snapshot_malloc(cv->num_threads * sizeof(modelclock_t)); } /* Element-wise maximum */ @@ -44,18 +57,24 @@ void ClockVector::merge(ClockVector *cv) for (int i = num_threads; i < cv->num_threads; i++) clk[i] = cv->clock[i]; num_threads = cv->num_threads; - MYFREE(clock); + snapshot_free(clock); } clock = clk; } /** + * Check whether this vector's thread has synchronized with another action's + * thread. This effectively checks the happens-before relation (or actually, + * happens after), but it's easier to compare two ModelAction events directly, + * using ModelAction::happens_before. + * + * @see ModelAction::happens_before * * @return true if this ClockVector's thread has synchronized with act's * thread, false otherwise. That is, this function returns: *
act <= cv[act->tid] */ -bool ClockVector::synchronized_since(ModelAction *act) +bool ClockVector::synchronized_since(const ModelAction *act) const { int i = id_to_int(act->get_tid()); @@ -64,10 +83,32 @@ bool ClockVector::synchronized_since(ModelAction *act) return false; } -void ClockVector::print() +bool ClockVector::has_synchronized_with(const ClockVector *cv) const +{ + ASSERT(cv); + if (cv->num_threads > num_threads) + return false; + for (int i = 0; i < cv->num_threads; i++) + if (cv->clock[i] > clock[i]) + return false; + return true; +} + +/** Gets the clock corresponding to a given thread id from the clock vector. */ +modelclock_t ClockVector::getClock(thread_id_t thread) { + int threadid = id_to_int(thread); + + if (threadid < num_threads) + return clock[threadid]; + else + return 0; +} + +/** @brief Formats and prints this ClockVector's data. */ +void ClockVector::print() const { int i; printf("CV: ("); for (i = 0; i < num_threads; i++) - printf("%2d%s", clock[i], (i == num_threads - 1) ? ")\n" : ", "); + printf("%2u%s", clock[i], (i == num_threads - 1) ? ")\n" : ", "); }