bug fix
[c11tester.git] / threads.cc
index 3d6b0863234273684de989ce7dd199e9f1931a72..942d183fd2b23a025e702ea48bdf2cc29391b1f4 100644 (file)
@@ -14,6 +14,7 @@
 #include "model.h"
 #include "execution.h"
 #include "schedule.h"
+#include "clockvector.h"
 
 #ifdef TLS
 #include <dlfcn.h>
@@ -66,7 +67,7 @@ void modelexit() {
 void initMainThread() {
        atexit(modelexit);
        Thread * curr_thread = thread_current();
-       model->switch_to_master(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
+       model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
 }
 
 /**
@@ -79,7 +80,7 @@ void thread_startup()
        Thread * curr_thread = thread_current();
 #ifndef TLS
        /* Add dummy "start" action, just to create a first clock vector */
-       model->switch_to_master(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
+       model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
 #endif
 
        /* Call the actual thread function */
@@ -92,7 +93,7 @@ void thread_startup()
        }
 #ifndef TLS
        /* Finish thread properly */
-       model->switch_to_master(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, curr_thread));
+       model->switch_thread(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, curr_thread));
 #endif
 }
 
@@ -211,7 +212,7 @@ void * helper_thread(void * ptr) {
        curr_thread->helpercontext.uc_stack.ss_sp = curr_thread->helper_stack;
        curr_thread->helpercontext.uc_stack.ss_size = STACK_SIZE;
        curr_thread->helpercontext.uc_stack.ss_flags = 0;
-       curr_thread->helpercontext.uc_link = model->get_system_context();
+       curr_thread->helpercontext.uc_link = NULL;
        makecontext(&curr_thread->helpercontext, finalize_helper_thread, 0);
 
        model_swapcontext(&curr_thread->context, &curr_thread->helpercontext);
@@ -234,7 +235,7 @@ void tlsdestructor(void *v) {
                return;
        }
        /* Finish thread properly */
-       model->switch_to_master(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, thread_current()));
+       model->switch_thread(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, thread_current()));
 }
 #endif
 
@@ -242,7 +243,7 @@ void setup_context() {
        Thread * curr_thread = thread_current();
 
        /* Add dummy "start" action, just to create a first clock vector */
-       model->switch_to_master(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
+       model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
 
        real_init_all();
 
@@ -284,7 +285,7 @@ int Thread::create_context()
        context.uc_stack.ss_sp = stack;
        context.uc_stack.ss_size = STACK_SIZE;
        context.uc_stack.ss_flags = 0;
-       context.uc_link = model->get_system_context();
+       context.uc_link = NULL;
 #ifdef TLS
        makecontext(&context, setup_context, 0);
 #else
@@ -332,8 +333,10 @@ int Thread::swap(ucontext_t *ctxt, Thread *t)
 
 int Thread::swap(Thread *t, Thread *t2)
 {
-       t->set_state(THREAD_READY);
        t2->set_state(THREAD_RUNNING);
+       if (t == t2)
+               return 0;
+
 #ifdef TLS
        if (t2->tls != NULL)
                set_tls_addr((uintptr_t)t2->tls);
@@ -341,12 +344,15 @@ int Thread::swap(Thread *t, Thread *t2)
        return model_swapcontext(&t->context, &t2->context);
 }
 
-/** Terminate a thread and free its stack. */
+/** Terminate a thread. */
 void Thread::complete()
 {
        ASSERT(!is_complete());
        DEBUG("completed thread %d\n", id_to_int(get_id()));
        state = THREAD_COMPLETED;
+}
+
+void Thread::freeResources() {
        if (stack)
                stack_free(stack);
 #ifdef TLS
@@ -369,6 +375,7 @@ void Thread::complete()
  */
 Thread::Thread(thread_id_t tid) :
        parent(NULL),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(NULL),
@@ -394,6 +401,7 @@ Thread::Thread(thread_id_t tid) :
  */
 Thread::Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread *parent) :
        parent(parent),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(func),
@@ -426,6 +434,7 @@ Thread::Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread
  */
 Thread::Thread(thread_id_t tid, thrd_t *t, void *(*func)(void *), void *a, Thread *parent) :
        parent(parent),
+       acq_fence_cv(new ClockVector()),
        creation(NULL),
        pending(NULL),
        start_routine(NULL),
@@ -454,6 +463,8 @@ Thread::~Thread()
 {
        if (!is_complete())
                complete();
+
+       delete acq_fence_cv;
 }
 
 /** @return The thread_id_t corresponding to this Thread object. */
@@ -500,6 +511,14 @@ Thread * Thread::waiting_on() const
 bool Thread::is_waiting_on(const Thread *t) const
 {
        Thread *wait;
+
+       // One thread relocks a recursive mutex
+       if (waiting_on() == t && pending->is_lock()) {
+               int mutex_type = pending->get_mutex()->get_state()->type;
+               if (mutex_type == PTHREAD_MUTEX_RECURSIVE)
+                       return false;
+       }
+
        for (wait = waiting_on();wait != NULL;wait = wait->waiting_on())
                if (wait == t)
                        return true;