Add sleep score
[c11tester.git] / newfuzzer.cc
index e61cfb647b8bd3122b822d4f8fe69a48400b821a..1d373e8572c1bdd0ccdb80eaeb37d35120f09d58 100644 (file)
@@ -77,8 +77,7 @@ int NewFuzzer::selectWrite(ModelAction *read, SnapVector<ModelAction *> * rf_set
                        return -1;
                } else {
                        Predicate * selected_branch = get_selected_child_branch(tid);
-                       selected_branch->incr_fail_count();
-                       failed_predicates.put(selected_branch, true);
+                       update_predicate_score(selected_branch, 1);
 
                        SnapVector<ModelAction *> * pruned_writes = thrd_pruned_writes[thread_id];
                        for (uint i = 0; i < pruned_writes->size(); i++) {
@@ -357,7 +356,8 @@ void NewFuzzer::wake_up_paused_threads(int * threadlist, int * numthreads)
        (*numthreads)++;
 
        Predicate * selected_branch = get_selected_child_branch(tid);
-       selected_branch->incr_fail_count();
+       update_predicate_score(selected_branch, 3);
+
        model_print("thread %d is woken up\n", tid);
 }
 
@@ -379,6 +379,9 @@ void NewFuzzer::notify_paused_thread(Thread * thread)
        history->remove_waiting_write(tid);
        history->remove_waiting_thread(tid);
 
+       Predicate * selected_branch = get_selected_child_branch(tid);
+       update_predicate_score(selected_branch, 4);
+
        model_print("** thread %d is woken up\n", tid);
 }
 
@@ -418,6 +421,33 @@ bool NewFuzzer::find_threads(ModelAction * pending_read)
        return finds_waiting_for;
 }
 
+/* Update predicate counts and scores (asynchronous) when the read value is not available
+ *
+ * @param type
+ *        type 1: find_threads return false
+ *        type 2: find_threads return true, but the fuzzer decides that that thread shall not sleep based on sleep score
+ *        type 3: threads are put to sleep but woken up before the waited value appears
+ *        type 4: threads are put to sleep and the waited vaule appears (success)
+ */
+void NewFuzzer::update_predicate_score(Predicate * predicate, int type)
+{
+       switch (type) {
+               case 1:
+                       predicate->incr_fail_count();
+
+                       /* Do not choose this predicate when reselecting a new branch */
+                       failed_predicates.put(predicate, true);
+               case 2:
+                       predicate->incr_fail_count();
+                       predicate->decr_sleep_score(1);
+               case 3:
+                       predicate->incr_fail_count();
+                       predicate->incr_sleep_score(10);
+               case 4:
+                       predicate->decr_sleep_score(10);
+       }
+}
+
 bool NewFuzzer::shouldWait(const ModelAction * act)
 {
        return random() & 1;